Aspect of carnage just doesn't fit

Out of all the ascendancy's there isn't anything that gives a power spike followed with a hindering effect. The scion doesn't count because she's like the jack of all trades but has the absolute worst version of the actual point 5% more damage but you will take 10% increased damage. Why isn't it at least 20% more damage with a 10% increased damage taken or if the value has to stay the same just get rid of the increased damage taken and you just get a flat 5% more damage. I don't know what would be better but most other ascendancy's are getting around 20% more damage without a downside and most get some type of defensive stat included. I never made a berserker or made a scion that used the berserker node but I can now see why the class isn't favored by alot of people. I thought of all of this after just recently making my first berserker. This doesn't stop me from wanting to play him but I can understand other peoples perspectives, "why even go berserker if you can go raider and have an easy 8 frenzy charge generation which is the same as 40% more damage without a downside?" That would be just one of the many things people would probably tell me. I think he's an interesting class but I just don't understand this one point at all. I think its a stupid unique factor, the rage is cool but this one point just really bothers me. I really think they should go back to the drawing board on him and just redo him again.
Last bumped on Sep 14, 2018, 3:43:39 PM
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there is a difference between increased and more, 10% increase is very less 40% more is very lot 1.4x multiplier
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dvasan wrote:
there is a difference between increased and more, 10% increase is very less 40% more is very lot 1.4x multiplier


Im not even sure if you read my post because this has nothing to do with anything I said.
maybe hit the enter key once in a while
3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe.
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ZACHWILDCAT wrote:
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dvasan wrote:
there is a difference between increased and more, 10% increase is very less 40% more is very lot 1.4x multiplier


Im not even sure if you read my post because this has nothing to do with anything I said.

This is true-ish, but in dvasan's defense your rambling, incoherent, wall of text is pretty impenetrable. It's not the biggest wall of text I've seen, but I'm having a hard time parsing it. If you would just use the 'Enter' button at the appropriate places people might understand you better.

Are you complaining about Scion or Berserker or both? Are you saying that Aspect of Carnage is not strong or just not interesting? And are you really saying all this stuff without ever playing a Berserker with that node? Really?
Last edited by beaniac#7060 on Sep 12, 2018, 12:49:02 PM
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beaniac wrote:
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ZACHWILDCAT wrote:
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dvasan wrote:
there is a difference between increased and more, 10% increase is very less 40% more is very lot 1.4x multiplier


Im not even sure if you read my post because this has nothing to do with anything I said.

This is true-ish, but in dvasan's defense your rambling, incoherent, wall of text is pretty impenetrable. It's not the biggest wall of text I've seen, but I'm having a hard time parsing it. If you would just use the 'Enter' button at the appropriate places people might understand you better.

Are you complaining about Scion or Berserker or both? Are you saying that Aspect of Carnage is not strong or just not interesting? And are you really saying all this stuff without ever playing a Berserker with that node? Really?


What I wrote is about the normal size for a paragraph, its not a huge wall of text so stop over exaggerating. I guess I didn't make myself clear, so that much is true. I'm speaking solely on the actual node, it just doesn't fit. Rage is interesting and is like having a pseudo frenzy. The scion like I said is the jack of all trades, but she gets a real crappy version of the aspect of carnage. My main gripe with the node is you get a nice damage buff but you have to suffer a damage penalty taken. I think its a stupid way to slap this on and call it unique.
the scion zerker node is 10% more damage, 5% more taken but primarily it was taken for leech purposes, as soon as they changed it to be leech if you've killed recently it became pretty useless as thats a lab enchant.

Zerker itself is in a bad spot due to rage having a degen associated, they should just remove the degen and it would be fine. Most ascendancies have a similar power spike with no drawback at all so i don't really get it.

Zerker is almost a 4 pt ascendancy, 40% more damage and warcries heal lol
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Draegnarrr wrote:
the scion zerker node is 10% more damage, 5% more taken but primarily it was taken for leech purposes, as soon as they changed it to be leech if you've killed recently it became pretty useless as thats a lab enchant.

Zerker itself is in a bad spot due to rage having a degen associated, they should just remove the degen and it would be fine. Most ascendancies have a similar power spike with no drawback at all so i don't really get it.

Zerker is almost a 4 pt ascendancy, 40% more damage and warcries heal lol


Ya, this is exactly what I'm trying to understand. Rage is a cool thing but with the aspect of carnage included it just feels weird. Either keep aspect how it is and remove the degen from the rage, or remove the damage taken from aspect of carnage and keep the rage how it is. I don't think they are going to budge on this class though because they were originally having the zerker taking twice the degen before finally listening to the community.
They will tweak zerker, I suspect there is some usual developer obstinance in the office where whoever was responible for the changes is sure they are right and won't admit they are wrong until enough time has passed and the situation has been made obvious enough.

They could be right anyway but the players certainly don't like it, which is the same thing as being wrong IMO I really don't want to use it as it currently is, just too many drawbacks.

Savage hit node was rendered worthless when they reworked VP 100% leech is about 99.5% more than is necessary, attack/mana leech is fine but your a zerker duelist really isn't far off. Then you've got the warcry node which is good, except it gives you rage which makes you degen again lol.

Its just a mess
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ZACHWILDCAT wrote:
What I wrote is about the normal size for a paragraph ...


<pedantry>

Aside from the fact that your 270+ words are upwards of twice the size of a typical English paragraph, word count isn't a good way of determining when to use paragraphs.

A paragraph should be determined by the cohesion of its sentences, and your sentences aren't very cohesive, as others have pointed out.

If you expect a decently coherent discussion, it would behoove you to be a bit more coherent with your own words.

</pedantry>

Or don't. If you're just wanting to rant, that's cool too.
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