[3.4] Delve: Guide to fractured walls

Awesome Post!

Thanks,
I am not Anti-Social, I am just selective on whom I wish to be social with.
Excellent guide, thank you very much!
https://i.imgur.com/MYFT73i.png

Can't find that fucker, pls send help :(
"
Loudstorm wrote:
https://i.imgur.com/MYFT73i.png

Can't find that fucker, pls send help :(


Try the red one on right side i spent like 1 hour figuring out this thing

https://imgur.com/a/lcbp0s8
Quick question. If there is a breakable wall, does it always show up on your mini-map as that icon once you get close enough? Or are some of them hidden until you use dynamite?
Thanks for the grat guide, that makes everything much more easier.

But I get crazy on one point. I´ve been looking all over for the hidden way and the wall, where I thought it´s possible.

"
Treiju wrote:
Thanks for the grat guide, that makes everything much more easier.

But I get crazy on one point. I´ve been looking all over for the hidden way and the wall, where I thought it´s possible.


Spoiler


This one is difficult. I see a two-way node (#1, circled red) but with no way to reach the harbinger node because it is blocked off. You should check it first.

The nodes in green might be connected to the blocked node, I'm not sure about the ones in dark green, because they're dead ends, but dead ends may rarely have 2 hidden passages. The two nodes in bright green seem the most likely.
Another quality ZAP! post.
Thanks for the guide, it is very helpful. Works perfect 99% of times, but I found a counterexample: there was a wall on a dead end, which makes it a 2 node (no way there are more connections)

Red was hidden room.
Green is where I expected cracked wall.
More good stuff every day. Thanks everyone!
"Gratitude is wine for the soul. Go on. Get drunk." Rumi
US Mountain Time Zone
Nice.

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