Herald of Purity + Spiritual Aid?

So does that 95% more minion damage, also apply to your own damage when combined with spiritual aid? Seems OP. Tried typing it into path of builder but dmg didn't change. But there aren't many sources of More minion dmg so not sure if that is a bug with pob or if it is intended.
Last edited by TheLockedGuy#0038 on Aug 30, 2018, 11:40:54 AM
Last bumped on Aug 30, 2018, 12:19:04 PM
No. For one, it only applies to the sentinels summoned by the skill; for two, it is neither an increase nor a reduction.
Similar to how crown of eyes doesn't grant the player "more% damage" with more% spell modifiers it does not.

Increased/reduction are the only source for this propperty.

Peace,

-Boem-

Freedom is not worth having if it does not include the freedom to make mistakes
Odd I have never seen an minion stat be local before. Is there a such thing as global minion dmg vs minion dmg? Do you by chance have an example of that. I didn't think minions had that.
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TheLockedGuy wrote:
Odd I have never seen an minion stat be local before. Is there a such thing as global minion dmg vs minion dmg? Do you by chance have an example of that. I didn't think minions had that.


Most minion skills that scale their stats off of something else have stats like that: Spectres, Animate Weapon/Guardian, Blink/Mirror Arrow. Golems have a character size modifier that applies to the golem, not to you. On the other side, Herald of Ash has a more burning damage modifier that only applies to the burning inflicted by that skill.
Last edited by Abdiel_Kavash#5296 on Aug 30, 2018, 11:55:06 AM
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Abdiel_Kavash wrote:
No. For one, it only applies to the sentinels summoned by the skill; for two, it is neither an increase nor a reduction.
Odd I have never seen an minion stat be local before. Is there a such thing as global minion dmg vs minion dmg? Do you by chance have an example of that. I didn't think minions had that.

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Boem wrote:
Similar to how crown of eyes doesn't grant the player "more% damage" with more% spell modifiers it does not.

Increased/reduction are the only source for this propperty.

Peace,

-Boem-
Cool, I figured as much but was hoping.
Last edited by TheLockedGuy#0038 on Aug 30, 2018, 12:14:37 PM
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TheLockedGuy wrote:
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Abdiel_Kavash wrote:
No. For one, it only applies to the sentinels summoned by the skill; for two, it is neither an increase nor a reduction.
So does that 95% more minion damage, also apply to your own damage when combined with spiritual aid?


With all due respect, did you quote the wrong post, or did you not read the post you quoted at all?
Skill gems can have global and local modifiers, and unfortunately, there is nothing in the gem description to distinguish between the two. You just have to know which is which from outside sources. This is something GGG should really find a solution for, because there is no way of knowing other then knowing, and could easily confuse new players.

For example, Herald of ash has
9-12% more fire spell damage
0-38% more burning damage

There is nothing about those two mods to indicate one is local and one is global. The Fire spell damage affects all your fire spell damage, but the burning damage only affects the burning caused by herald of ash by itself.

Similarly, a LOT of gems have a local increase damage, attack speed, or cast speed modifier as their quality bonus. This is almost always local... but not always! Herald quality bonuses are global. How do you know the differece? You just have to know, there is zero info in the tooltips or description to let you know.

Global vs Local informing is kind of a big issue GGG seems strangely unconcerned about given the lengths they go to in almost everything else to provide clear information. I don't get why they are so squirrelly on this one thing.

For now, you just have to kind of use judgement. It's usually pretty easy to guess even if you can't be 100% sure. 9-12% kind of has to be a global modifier because Herald of ash doesn't do any fire spell damage by itself, and 38% more burning damage would be insanely op as a global modifier on top of what else it does. Similarly, herald of purity would be ridiculous if it really gave a giant more minion damage mod bigger then the minion damage support gem as a global bonus, so you kind of just have to assume that it's probably local.
Last edited by GoldDragon32#7655 on Aug 30, 2018, 12:03:03 PM
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GoldDragon32 wrote:
Skill gems can have global and local modifiers, and unfortunately, there is nothing in the gem description to distinguish between the two. You just have to know which is which from outside sources. This is something GGG should really find a solution for, because there is no way of knowing other then knowing, and could easily confuse new players.

For example, Herald of ash has
9-12% more fire spell damage
0-38% more burning damage

There is nothing about those two mods to indicate one is local and one is global. The Fire spell damage affects all your fire spell damage, but the burning damage only affects the burning caused by herald of ash by itself.

Similarly, a LOT of gems have a local increase damage, attack speed, or cast speed modifier as their quality bonus. This is almost always local... but not always! Herald quality bonuses are global. How do you know the differece? You just have to know, there is zero info in the tooltips or description to let you know.


Same rule as always: if it can be local, it is probably local.

Herald of Ash deals burning damage, so the burning damage mod is local. It does not deal any spell damage, so the spell damage is global.

I don't have the time right now to spot-check a bunch of random skills to be sure; but I'd wager a guess that this will be accurate in a big majority of cases.
Last edited by Abdiel_Kavash#5296 on Aug 30, 2018, 12:04:11 PM
To be fair they did word it extremely ambiguous.

I won't be surprised to see some feedback threads pop-up after launch asking why this doesn't work.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes

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