Incursion Launch Success

I second (and by now, probably third, fourth, fifth etc.) the notion that the timer on the incursions needs to be longer. Killing monsters barely makes a dent. Seems like it's half a second for every 5 mobs, and that sucks when there aren't that many to begin with.

So far out of 9 incursions, all I've managed to do is open one door. And that's starting to look like it was beginners' luck.
Congrats guys. League feels good so far, incursion is quintessential PoE.
Congratulations!

Now, to Act 1! :)
You've had way worse launches with far longer-lasting and higher-impact issues. Essence is an obvious example. But this time, you're restarting the league, for fairness? Because of a whole twenty minutes? What?
I'm not saying it's a bad decision, I'm just very surprised.
Last edited by Velari on Jun 1, 2018, 10:10:32 PM
Where's me loot boxes? I'm itching to hopelessly waste my supporter pack cash on new MTXs again since you guys almost never release new ones.






Now we sit back and wait.
Good work tencent.
Buff the timers or nerf architect hp
@Bex - when do we get the next mystery box?
Nice work all y'all.
You made the right call doing the reset.

Can I suggest in future letting people into Twilight Strand 10 minutes before the league starts, so we have time to sort out MTX and talk in game? Then let us start moving at the planned start time.
Le Toucan Will Return

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