Suggestion: Resolute Technique balancing
" Ignoring a targets resistance is only taking away 40 res vs shaper, and 20 on most other bosses, so that would be passable. Hitting the max dmg rolls would be nutty, but maces all have high minimum damage, so I don't think it would be intuitive with RT I think RT could havee "ignore half of targets defense" and still be good Meta = cattle
-ty men | |
" But with a 75% reduction to stun threshold, you would certainly stun most, if not all enemies, presuming you actually DO some damage... Make no mistake, loose conditions for a VERY EASY to reach 100% ele penetration would have to be accompanied by even harsher increased resistances for any meaningful enemy. And as I said, those investments in reaching ele pen cap diminish with each passing update... " Maybe the ele pen part wouldn't be so OP, although it would provide most, if not all the time more damage than having max damage rolls... Hitting the max damage rolls wouldn't be so "nutty", and would only provide a marginal boost for most items, around ~25% more, while also getting a bit closer to the Crit damage output. And as I said, it can be halved by making every SECOND hit have the max roll - could also grant the bonus only once when used with multistrike, if things go "out of hand"... Sure, RT could ignore "half of target defense" and will be great. The tricky part is to improve it while keeping it still manageable, especially as it gets allocated quite early. And having max damage rolls would bridge the gap between RT and Crit while still keeping sufficient focus on everything else regarding investments for having "viable" damage... PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"... Good to know "free speech" doesn't apply in any form or manner on the forums these days... Last edited by sofocle10000#6408 on May 19, 2018, 11:07:17 AM
|
|
" What if it always added your minimum damage to the roll. RT was meant for maces, so I think it should focus on having a good minimum damage like maces traditionally do Meta = cattle
-ty men | |
" That would actually surpass the maximum damage roll on various items. I think it would be better to either keep the maximum roll as that actually increases the minimum roll by quite a lot, while also providing a moderate increase in DPS, or simply add a line like "your minimal damage rolls ARE ALWAYS xx% higher - xx% having a value >50%, so you would actually get to a similar effect as in the previous case. Another aspect could be specifying the damage type for RT, so it could favour physical damage, and chaos damage too, as Crit already favours ele damage - so it would affect pDPS/chaos DPS weapons and forced ele conversion, and provide the boost for those cases, as I find it OP to keep the same interaction for a Hyaon's Fury, where you'll get the >600 eDPS too early, but if it would only affect the physical part, that maximum damage roll doesn't seem overwhelming at all... PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"... Good to know "free speech" doesn't apply in any form or manner on the forums these days... Last edited by sofocle10000#6408 on May 19, 2018, 2:36:11 PM
|
|
|
Looking at Kongor's Undying Rage and the huge gap in minimum and maximum damage of daggers let me assume that always rolling max damage isn't a good (=balanced) idea for Resolute Technique.
|
|
" RT needs all the all the help it can get, high rolls would def be abusable tho. I still like armour the pen that mentioned before, it would be unique to RT I think, I don't know anything else that can do it, beside curses, kind of Meta = cattle
-ty men | |
" The way physical damage gets calculated means that higher values penetrate implicitly more armour. You want more armour penetration? Get more damage (per hit, not more hits). |
|
|
One of two things would be nice.
1) The ability to use RT and elemental overload i.e RT = hit's can't be evaded, criits do not deal extra damage. 2) A build in Ruthless mechanism of sort. Every 3rd hit x% more damage. Last edited by JusJev#2518 on May 19, 2018, 10:32:27 PM
|
|
" Sure, Kongor's maximum damage output would increase up to ~700 pDPS versus a more moderate 475 pDPS (and such outliers are a great incentive to grant said boost either temporarily or for EVERY SECOND HIT - where it would only increase up to a more manageable 587 pDPS for Kongor), and let's not forget that daggers WILL FOREGO Crit ENTIRELY, so a mirrored Dagger wouldn't be so "bonkers" especially as it's special "flavour" is lost... Having every second/third hit have maximum damage rolls is actually a very moderate boost to damage (and I think that centering it on every second hit is balanced versus both slow attack or fast attack and/or multistrike usage). A simple but effective way to bridge the gap between RT damage output and Crit, without forcing everyone to default to EO - they can already do that while not allocating RT... PS: Having a more constant 700 pDPS, or even 1000 pDPS isn't something to "brag" about when a Crit damage build has at least 1.2K - >2K pDPS equivalents (a Loath Bane would grant 839 pDPS for RT with max rolls on every hit, but it already does grant >1K pDPS for Crit with moderate investment)... It just brings the "minimum" and suboptimal way of dealing damage closer to the "golden" option, while making you entirely neglect other various boosts to damage, like EO... We need a way to bring RT damage in line with regular accuracy based EO at least, and having max rolls on every second hit would actually do that in an elegant way... PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"... Good to know "free speech" doesn't apply in any form or manner on the forums these days... Last edited by sofocle10000#6408 on May 20, 2018, 2:02:10 AM
|
|









































