Too bad most of the beauty of PoE is wasted. Post your best shots.

I wish I had a screen shot of it, but WAYYYY back in the day, in the River Crossings, there was a tree I noticed with an immobile human form emerging from its trunk. It was a beautifully-rendered yet subtle image, and so easy to miss. I have often wondered what other secrets I have passed by unnoticed. ='[.]'=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
"
Iangyratu wrote:
"
Raycheetah wrote:
I wish I had a screen shot of it, but WAYYYY back in the day, in the River Crossings, there was a tree I noticed with an immobile human form emerging from its trunk. It was a beautifully-rendered yet subtle image, and so easy to miss. I have often wondered what other secrets I have passed by unnoticed. ='[.]'=

Assuming you're not talking about Lorrata and you mean the same tree I saw a few times, it should still be around - so you still have a chance to capture it ;) (I think I saw one in Southern Forest before 3.0)


Well, some elements appear to be reasonably uncommon even if you don't simply fail to notice them (I saw my first dead baby on the Twilight Strand in a very long time just a day ago). So it seems likely that this particular tree is still out there, assuming the asset didn't somehow fall out of date technically. Glad to hear there's hope of seeing it again! =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
"
Altnaharra wrote:

It depends which class you're playing.



I beg your pardon? I don't understand. =0[.]o=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
Just enable camera rotation. At least in HO or hubs, not actual combat areas.
"
Altnaharra wrote:
"
Raycheetah wrote:
"
Altnaharra wrote:

It depends which class you're playing.



I beg your pardon? I don't understand. =0[.]o=


Try looking around while playing different classes.



Normally the twigs will just align into a large face that looks rather unhappy, unless you're a pathfinder, then you get Koam. <3

I'm honestly not sure how many little eggs like this there are.

Also: Thank you for posting that link to the razor footprints, many moons ago.


Whoah! I knew PoE had some deep stuff, but that's pretty amazing!

And regarding the Razer footprints all those years back, my personal motto is:

"The enjoyment of any good thing is only enhanced by sharing it with others."

So you're very welcome! =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
Wow! That looks like it was a fierce battle. What Delve depth was that?
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
"
Arrowneous wrote:
Wow! That looks like it was a fierce battle. What Delve depth was that?


only like level 50ish :p it send tons of roa skeletons at me which made it look like this
Did you guys know that even enemies look good? I know I know, you can't tell when you are clearing things three screens away, but in a hypothetical future league when enemies actually appear on screen for more than a second when they even make it that far you will see.

Why, there are even different enemies than the zombies on the first coast you can check out if you hold that spell until they are on screen
When delving if you go back to a previous node you get what looks like a golden ghost Crawler:



Someone spent s lot of time to get all the details of the Crawler just right and I'll bet 99%+ of players never ever notice this.
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070

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