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Ziiyo wrote:
The nerf from 10% to 5% is marginal. It is not that big of a deal due to the immense damage you are putting out with BV already.
But these are two different things. Pure BV damage has never been an issue, and that Inpulsa mod is not related to it at all. It is all about aoe clearing, which doesn't scale of spell damage and crit and therefore needs help now. Having said that, I've never used the 5% Inpulsa, so maybe I am overdoing it, but then there's no such thing as too much aoe.
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Ziiyo wrote:
This is confirmed by other sources i.e. RaizQT and others who have gone over the notes. Just feel like we are spreading ourselves thin buy moving around the tree even more.
Guess it depends on what your wanting to do boss farming, fast map clearing and so forth.
I am not writing this guide for top streamers, it is written with average player using average gear in mind. Once you understand the build well, you can tweak it to match your needs and playstyle.
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Posted byDirtyDot#7220on Dec 5, 2018, 4:50:46 PM
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mlgpawnstar wrote:
Not sure how to level this build while balancing the dex requirement now.
Anybody have a good level progression figures out yet? When are you switching to BV, which heralds you will use and when, etc.?
i will update the leveling section before the league starts.
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Posted byDirtyDot#7220on Dec 5, 2018, 4:51:36 PM
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"
zug0 wrote:
Made a PoB progression with
* 15 Points
* 25 Points
* 40 Points
* 64 Points
* 85 Points
* 103 Points
* 114 Points
https://pastebin.com/MFbzcaEY
It's based on the new tree.
There are no itens only the recommended Assassins Hate gem for leveling.
Hi!
Why do you pick the minion nodes to the very left?
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Posted byMiyavi#3079on Dec 5, 2018, 7:12:13 PM
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"
Miyavi wrote:
"
zug0 wrote:
Made a PoB progression with
* 15 Points
* 25 Points
* 40 Points
* 64 Points
* 85 Points
* 103 Points
* 114 Points
https://pastebin.com/MFbzcaEY
It's based on the new tree.
There are no itens only the recommended Assassins Hate gem for leveling.
Hi!
Why do you pick the minion nodes to the very left?
"The most notable change is that we now take the Spiritual Aid cluster, specifically for its "Increases and Reductions to Minion Damage also affect you" notable property. The reason why it matters is that the minion damage modifiers become global and therefore boost all heralds as well as Inpulsa explosion damage. It also allows us to utilize the 40% damage bonus from Bone Helmets, resulting in 109% increased global damage. We also allocate Celestial Judgement getting 36% increased generic elemental damage as well as 5% elemental penetration. These changes compensate the Inpulsa explosions nerf and considerably buff the heralds damage."
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Posted byPloots#5232on Dec 5, 2018, 7:25:07 PM
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"
DirtyDot wrote:
"
mlgpawnstar wrote:
Not sure how to level this build while balancing the dex requirement now.
Anybody have a good level progression figures out yet? When are you switching to BV, which heralds you will use and when, etc.?
i will update the leveling section before the league starts.
Hello DirtyDot, thanks for the guide!
Are you planning on adding some more details to the leveling section? I am doing a standard dry run and I just reached BV (around the level 35 mark, first asc.) and it seems a bit clunky to use, plus the dexterity problems.
Also it would be nice to know which gems to get when, when to start leveling them, and a bit more linking info.
I know it is a bit much, but it would help a ton!
Thanks.
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Posted byPr0bability#0627on Dec 5, 2018, 7:34:56 PM
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"
Ploots wrote:
"
Miyavi wrote:
"
zug0 wrote:
Made a PoB progression with
* 15 Points
* 25 Points
* 40 Points
* 64 Points
* 85 Points
* 103 Points
* 114 Points
https://pastebin.com/MFbzcaEY
It's based on the new tree.
There are no itens only the recommended Assassins Hate gem for leveling.
Hi!
Why do you pick the minion nodes to the very left?
"The most notable change is that we now take the Spiritual Aid cluster, specifically for its "Increases and Reductions to Minion Damage also affect you" notable property. The reason why it matters is that the minion damage modifiers become global and therefore boost all heralds as well as Inpulsa explosion damage. It also allows us to utilize the 40% damage bonus from Bone Helmets, resulting in 109% increased global damage. We also allocate Celestial Judgement getting 36% increased generic elemental damage as well as 5% elemental penetration. These changes compensate the Inpulsa explosions nerf and considerably buff the heralds damage."
Ohhhhhhhhhhhh. Thanks explains a lot. Props!
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Posted byMiyavi#3079on Dec 5, 2018, 7:39:07 PM
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Hi guys, I plan on using this build as a starter. What weapons should i use for late leveling-early maps? Thanks
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Posted byargara#6407on Dec 5, 2018, 9:12:07 PM
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Some people recommend to level with Obliteration wands.
To argue with a fool means to sink to his level.
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Hi guys, I plan on using this build as a starter its nice on 3.5?
Last edited by SlavikOld#3976 on Dec 6, 2018, 2:57:38 AM
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Posted bySlavikOld#3976on Dec 6, 2018, 2:45:07 AM
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argara wrote:
Hi guys, I plan on using this build as a starter. What weapons should i use for late leveling-early maps? Thanks
I will go for 2x The Princess, it's like 1-2c on first day and should give decent damage. On top of that you can whirling blades with it, if you were to use obliteration flame dash is pretty much your only choice for movement skill.
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Posted bybuschbohne#3644on Dec 6, 2018, 4:54:30 AM
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