[3.2]The Pale Master - Death's Oath(Life, Map, Elder Farmer)

"
Completed 12 ChallengesKade_wolf wrote:

Are you using a movement ability, at all?


Yes. Just without Fast Attack gem.

"
Completed 12 ChallengesKade_wolf wrote:

I've tried a Hungry Loop, for Blight & Dark Pact. I didn't like it. There might be a way to make it work, though.


Try also Decay + Blade Vortex. Teoriticaly it could give more than 20k Decay dps plus some physical damage from Blade Vortex.
Wow I'm impressed by this build, cheap items. And red elder :D

It just seems well rounded, I didn't think about the trickster/guardian combo before wow nice recovery! :D
I will give this a whirl next league for sure.

About the helmet, the 100 life regen seems really solid.

There is a new one for 3.3 which gives you 150 life regen if you have atleast maximum 1500ES, but you are unable to gain ES. Which wouldnt matter since we degen anyway. Small gain, not sure if worth compared to losing some armour.

Actually the more I think of it maybe a shaper helm with level 20 area of effect will make sense for 3.3 as Blight/vaal blight will be a combined gem. To my knowledge concentrated "more" damage effect does not effect blight.


Last edited by Harmster on May 14, 2018 6:45:55 PM
"
Harmster wrote:
Wow I'm impressed by this build, cheap items. And red elder :D


Thank you for the appreciation!!

I will look into the Blade Vortex + Decay setup. The damage looks promising. Very promising.
I've got to figure out how to keep BV up while moving, though. It's a clunky spell, tbh.

Conc Effect does not affect Blight, sadly.

The hardest part of this build is knowing there isn't a single-target spell. I've tried almost every interaction I can think of. It's sad, really.
Hi, Kade_wolf, I am testing Juggernaut Ascendancy for endurance charges.
This path gives less damage from Death Aura, but increases all other damage and gives huge improve for survivability (12% physical damage reduction and 2.2 sec of Immortal call).

https://pastebin.com/FSrreveX
"
Hi, Kade_wolf, I am testing Juggernaut Ascendancy for endurance charges.
This path gives less damage from Death Aura, but increases all other damage and gives huge improve for survivability (12% physical damage reduction and 2.2 sec of Immortal call).

https://pastebin.com/FSrreveX


It's a great passive. It's a hard choice between Guardian or Juggernaut.
I'm glad you're still enjoying the build!

Report Forum Post

Report Account:

Report Type

Additional Info