[3.1] Dual Nebuloch Molten Striker - HUGE DPS and NO Degen (IN PROGRESS Theorycraft right now)
" You've obviously havent tested it because if you have youd know that you are hit with the degen for quite a few seconds after battle too. The DD doesnt really help you. |
|
" Just tested again with dual nebuloch. Daresso's works. Have no degen with this chest Last edited by Kursed_one on Dec 18, 2017, 3:07:33 PM
|
|
but if Daresso keeps removing the endurance charges, what is the point of using this weapon?
| |
" That's why we don't get hit! :) This build would be an amazing idea for a max block so we take less chances of resetting our endurance charges. The only issues I see is trying to get max block on a jugg without investing so much into block and losing DPS. I've theorycrafted this idea on a gladiator, and it seems to be working well. Once again, Getting our max endurance charges quickly seems to be a lot harder than I anticipated. This idea can be easily done with a Evasion + Dodge setup. A cool concept that just needs to be tweaked and you'll have something amazing here. |
|
You could also use Ralakesh's Impatience Riveted Boots to stop the degen when you move. Combo with Kingsguard and you can say good bye to health pots.
| |
" Blocking doesn't prevent on hit effects, since blocking doesn't prevent the hit. You will need to build around evasion and dodge. Last edited by inkube on Jan 9, 2018, 3:51:59 AM
| |
" Im playnig this right now. I only have 7 charges because I dont want to spend money on deaths door and I think rare rings are better than Kaoms i. Kaoms will give you crazy regen but its not really needed for sustain. I have like 600 regen + leech and life on hit from curse and Im doing fine. And you only take degen for 4 seconds. Oh, and I use Dying Sun for extra fire res so it helps. But the dmg on 1h seems shit. Clear is ok even in t15 maps but sometimes single target is a struggle, I dont think I can do guardians with this. And I think Tombfist is better than veruso because it gives 10% more dps than just ~40% increased Last edited by arcadius on Jan 11, 2018, 3:29:22 PM
| |
I did this build. Super duper tanky. Was able to kill the Minotaur with it:
https://youtu.be/7Vx_VAf-8Xk The DPS isn't great since I was focusing on defenses more but it's nice face tanking the Minotaur without having to move. I was able to get him to level 91. If you want to check out the build in PoB, user name "curteck" and look for Will_Tank_Your_Mom. I didn't use Daresso's Defiance because keeping your endurance charges is a big deal. Mitigates a TON of damage. With the helm I'm using, physical damage is a joke. I'm basically immune. Elemental damage and DOT are problems. This is why keeping your 8 endurance charges up is necessary. It gives extra 8% elemental damage reduction (because of Nebuloch) on top of the Jugg ascendancy for a total of 16% reduction. Throw in enhanced fortify and you're damn near invincible. Last edited by curteck on Jan 17, 2018, 9:07:00 PM
|