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A ton of people would love this idea but GGG won't be doing this. They need players online to be marketable for profit. If they ever call it quits on the game, perhaps you would say a offline release.
I personally would enjoy this as there is barely any player interaction and multiplayer doesn't work very well in this game or genre for that matter.
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Posted bye1337donkey#1437on Dec 8, 2017, 12:29:09 AM
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I think chris said that the way the game is coded with the server side clacs and databases etc that there would never be an offline mode, but that simply keeping a server up would cost so little that they would never take the game down.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
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Posted bySnorkle_uk#0761on Dec 8, 2017, 12:43:45 AM
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You can play Grim Dawn offline. It's amazingly good AARPG. PoE offline means cheating and save editing so I don't think is be good for game. Maybe if offline mode be separated and forced to be permanent SSF. Only this way.
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Posted byElua#0230on Dec 8, 2017, 12:56:45 AM
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Snorkle_uk wrote:
grim dawn has a pretty intense loot system tbh, its far more complex than a game like say diablo 3, probably more complexity and depth than torchlight 2. I dunno, gd players out there would u say grim dawns loot system rivals poes? I mean Ive seen people say its a better loot system, I dunno if Id go that far but theres definitely a massive amount of mods, you got trash, magic, rare, unique and legendary tiers. the usual life, core stats in both flat and % forms, 5 primary and 5 secondary resists I believe? cooldown modifiers, % damages, flat damages, crit, attack/cast speed, move speed, minion stuff, leeches, + to skills type mods, offence and defence rating I believe? regens of mana and life, retaliations etc, so much stuff.
Retaliations are actually pretty legit in that game, u can pack a punch with thorns. On the database for example theres 1000 prefixes for hats, with 600 suffixes. Most of them are bunched too, like 1 rare prefix may have 8 different mods, so ur getting 1 prefix and 1 suffix but the prefix is a group of 6 mods and the suffix might have 6 mods. Mods on rares etc can include skills built into the item the way whispering ice has, but on almost any slot it seems, both active skills and aura type things.
You then got a component system where u put together components from pieces which give a set of mods kind of like the jewel system in poe, u might get 2, 3, 4 mods on one of these, and u then apply them to items like a lab enchant. you can put one of these on every item slot. Some of these also come with active skills, mana reserve auras, retaliations basically like a cwdt type skill attached to the enchant that also has 2 forms of flat added damage, a % added damage and a physical to elemental % conversion and youre applying this to a 10 mod rare weapon that also has its own active or passive skill that comes with it.
example of a prefix on a rare mace:
54 Electrocute Damage over 3 Seconds
+50% Lightning Damage
+15% Stun Duration
+50% Electrocute Damage with +50% Increased Duration
15% Physical Damage converted to Lightning Damage
+56 Offensive Ability
Granted Skills
Lightning Bolt (20% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
example of a suffix:
12-20 Fire Damage
10% Chance of 420 Burn Damage over 3 Seconds
+5% Crit Damage
+76% Fire Damage
+76% Burn Damage
+2 to Fire Strike
example of the mods on an enchant you can then add to a weapon
5% of Attack Damage converted to Health
18 Vitality Decay over 3 Seconds
+18% Vitality Damage
+18% Vitality Decay
10% Physical Damage converted to Vitality Damage
Granted Skills
Blooddrinker (Granted by Item)
Empower your attacks with vampiric energy.
50 Energy Cost
26 Second Skill Recharge
8 Second Duration
20% of Attack Damage converted to Health
25% Chance of 162 Bleeding Damage over 3 Seconds
Youve then got a d2-ish type skill system and then a poe skill treeish type star chart system of other passive buffs that also come with skills and triggers etc you can attach to your other skills in a kind of cast when channeling/cast on kill/cast on crit type affairs.
Grim dawn has definitely got some stuff going on, if its less complex than poe then its not by a great deal and its definitely the second most complex arpg Ive seen in terms of items and skills.
Well that actually sounds great. I'll look into it. Thanks!
Already playing the d1 hd mod, it's awesome! looks like my craving for offline loot based dungeon crawlers is sated for a while!
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Posted byHoneybadgers#0555on Dec 9, 2017, 12:14:02 AM
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If there was an offline mode, i would bet that modders would balance the game WITHIN DAYS better than GGG ever has or ever will. It has happened with all the Elder's Scrolls games, the Witcher and basically every game that supports heavy modding. It would be interesting.
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Posted byastraph#3219on Dec 9, 2017, 6:57:40 AM
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yep, the linux binary of the server code is their holy grail. it contains all the mechanics and hidden weaknesses the game has. the client on the other side is just a dumb terminal.
like others mentioned, getting the server code publicly known would result in masses of exploits for the game even for the normal game. and ggg's threat to just pull the plug if funding goes dry would no longer work.
age and treachery will triumph over youth and skill!
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Posted byvio#1992on Dec 9, 2017, 8:31:00 AMAlpha Member
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Honeybadgers wrote:
Same issue I have with Elite dangerous. I'm a paramedic and routinely go long stretches sitting in my ambulance with no access to any internet at all (we are set at a location and not allowed to move, so there's no just popping over to the local starbucks and leeching wifi)
It's just asinine to demand all players be online at all times. I know that of course offline characters must be walled off completely from online players (Because cheating) but I just want to be able to play the game in super-casual mode when I'm not able to go online. Same for when comcast just drops dead. I hate how every single game nowadays just insists I be online. I have to play torchlight (which I really don't like the feel of) or go back to diablo 2 if I want an offline dungeon crawler. Elite Dangerous removed their single player mode, so I basically had to quit that game outright, as I only ever played it at work (as a full price game that pissed me off more than anything else)
It can't be that hard to put into the game. Hell, charge $10 as a one time fee for it. I'd happily pay. It would also be nice to know that I could play this game long after developers abandon it.
Of course there will be people calling me an idiot for suggesting anything, but consider this a simple opinion from a paying customer.
I obviously got internet, because thats the only way we can get the game.
But i really really want to cheat.
I also love the new contents so never keep updating the game, just that its easier to cheat than trading with others.
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Posted byViljan#1120on Dec 9, 2017, 10:21:09 AM
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One day ... I hope.
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Posted byTnargav#7434on Dec 9, 2017, 6:48:28 PM
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