So why is this new counter-mortar mechanic REPLACING reflect?

"
I_NO wrote:

it's in every ARPG unless you truly aren't very ''good'' at the game and make a shit build that's slow and can't clear shit in that RPG by all means that's on you.


Did you ever play anything but the most casual, popular aRPGs? (Diablos, Titan Quest, Torchlights and so on)

Most of them aren't just disguised clickers where you stack damage numbers.
Perception is reality.
"
grepman wrote:
"
Vesuvius079 wrote:
Reflect places no reins on the clear speed meta to begin with. It only reduces the number of builds that can reach viable dps levels. The builds that don’t care about reflect can scale dps as high as they like. Check out the 26 million dps blade flurry scion in the builds section for an easy example of dps run a mock.

is this 26m blade flurry running no vaal pact/some instant leech variant ? if so, Id like to have a video without vaal pact against reflect, please

saying that reflect doesnt affect builds when theyre running instant leech that scales with your insane damage is like saying stds dont affect you when you wear a condom.

While im pretty certain the mentioned build is running vp scions can go reflect immune which im sure you know.
they replace it because.. because.. because they can. thats it.


this change alone REMOVES melee from the game. there is NO REASON to play it except leveling up to maps and switching to something range based. melee was too strong, get it, understandable..

this change makes defences IRRELEVANT.

this change makes offscreening THE way to play this game.


i would like to see stats of people actually HIT with these 'mortars' (note: i have never seen anything mortar like in game that actually was any good). most of these will be noobs playing noob-trap melee or short ranged skills. can we get a global announcement when someone actually dies to this joke?


wanders, casters and archers WILL NOT EVEN SEE this mortar farse.


yet another game turned dumb because some players mistaken 'stacking DPS' with 'building a character' and werent ready to face the consequences. so they removed the consequences.

two patches of 'path of projectiles', 'path of offscreening', 'path of defences are for noobs'

this is disgusting and will be a VERY difficult thing to fix - the angry cries from people affected will make GGG stop and do nothing (money talks)
"
grepman wrote:
"
Miská wrote:
I am amazed so many people think reflect is such an awesome ability. It feels to me this is more a crusade of 'I can't have it, nobody can'. Reflect is one of the dumbest things in ARPG's. Especially in Poe, it was one of the worst offenders of offscreen deaths. I mean how is that even remotely what you would want in a game like this.
gee whiz, I wonder how the train of thought here goes

one shotting shit offscreen before IT EVEN CAN AGGRO ON YOU = just fine, cool shit. nice mechanics.
paying a price for blindly shooting with millions of dps offscreen = OMFG unplayable

right ?

reflect is a PRICE you pay for not checking your privil...er I mean your dps and coverage

precisely because 'offense is the best defense' and mobs have no life on them and are regularly one-shot


if offense was NOT the best defense (as in killing the mob before it can do ANY damage to you) do you think reflect as a mechanic would exist ?

do you know why uber atziri is much harder than the regular one even though the regular one can still one-shot most toons ? because it has a lot more health and players are thus more susceptible to mistakes (all of which are likely fatal). the regular atziri never gets a chance to do shit before going to next stage

do you know which builds are the 'best' uber killers ? the ones that can deal the most dps so she goes to next phase and barely does damage to you. no shit right ?

reflect addresses the problem of glass cannons being more defensive and fast than tankier builds


This.

Guess we're now playing Path of Diablo. And yeah, I do mean Diablo 3.
It's like one step forward with instant leech gone and two steps back with this.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
The new era of clear speed got announced. Time to reduce my wasted investments in armour and evasion. I think i can get me 2 mill more deeps.



"
sidtherat wrote:
they replace it because.. because.. because they can. thats it.


this change alone REMOVES melee from the game. there is NO REASON to play it except leveling up to maps and switching to something range based. melee was too strong, get it, understandable..

this change makes defences IRRELEVANT.

this change makes offscreening THE way to play this game.


i would like to see stats of people actually HIT with these 'mortars' (note: i have never seen anything mortar like in game that actually was any good). most of these will be noobs playing noob-trap melee or short ranged skills. can we get a global announcement when someone actually dies to this joke?


wanders, casters and archers WILL NOT EVEN SEE this mortar farse.


yet another game turned dumb because some players mistaken 'stacking DPS' with 'building a character' and werent ready to face the consequences. so they removed the consequences.

two patches of 'path of projectiles', 'path of offscreening', 'path of defences are for noobs'

this is disgusting and will be a VERY difficult thing to fix - the angry cries from people affected will make GGG stop and do nothing (money talks)




All i read was "Buuuhuuuu my trash builds have no justification anymore" and "weee the game design dont follow my idea of a crapy game".

Dont let the door hit you on the way out sid the rat. GG no re hopefully ;)
Last edited by zzang#1847 on Nov 29, 2017, 1:55:53 AM
I'm actually happy that they have a further agenda regarding "reflect" and an "on/off" + "absorb then dish out" feel 2 further enticing ways of implementing this "DPS check" instead of the current lacklustre state...

If only those will be ready as soon as the next update post 3.1 will hit, I say let's give it a shot, it might improve the experience even for those of us "Dodo's" that tend to play "melee"...

A few further "checks" to "offscreening" would always be welcomed nonetheless...
PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"...

Good to know "free speech" doesn't apply in any form or manner on the forums these days...
Last edited by sofocle10000#6408 on Nov 29, 2017, 2:21:58 AM
"
zzang wrote:
The new era of clear speed got announced. Time to reduce my wasted investments in armour and evasion. I think i can get me 2 mill more deeps.



"
sidtherat wrote:
they replace it because.. because.. because they can. thats it.


this change alone REMOVES melee from the game. there is NO REASON to play it except leveling up to maps and switching to something range based. melee was too strong, get it, understandable..

this change makes defences IRRELEVANT.

this change makes offscreening THE way to play this game.


i would like to see stats of people actually HIT with these 'mortars' (note: i have never seen anything mortar like in game that actually was any good). most of these will be noobs playing noob-trap melee or short ranged skills. can we get a global announcement when someone actually dies to this joke?


wanders, casters and archers WILL NOT EVEN SEE this mortar farse.


yet another game turned dumb because some players mistaken 'stacking DPS' with 'building a character' and werent ready to face the consequences. so they removed the consequences.

two patches of 'path of projectiles', 'path of offscreening', 'path of defences are for noobs'

this is disgusting and will be a VERY difficult thing to fix - the angry cries from people affected will make GGG stop and do nothing (money talks)




All i read was "Buuuhuuuu my trash builds have no justification anymore" and "weee the game design dont follow my idea of a crapy game".

Dont let the door hit you on the way out sid the rat. GG no re hopefully ;)


SCHOOLED
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
widardd wrote:
"
I_NO wrote:

it's in every ARPG unless you truly aren't very ''good'' at the game and make a shit build that's slow and can't clear shit in that RPG by all means that's on you.


Did you ever play anything but the most casual, popular aRPGs? (Diablos, Titan Quest, Torchlights and so on)

Most of them aren't just disguised clickers where you stack damage numbers.


Yes they were.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Last edited by Coconutdoggy#1805 on Nov 29, 2017, 2:50:25 AM
Paraplegic gameplay,the devs seems to love it nowdays.
no need arms, no need legs just make macro log-out, cwdt setup and auto-run+auto shoot.

braindead.

You can erase RPG from poe and call it shooter. Just queef on keyboard everynow and then while reading fifty shade of grey and eating burritos.Anyway 6l cwdt setup in all slots will take care of the mobs.

Poe Pvp experience
https://youtu.be/Z6eg3aB_V1g?t=302
"
zzang wrote:
The new era of clear speed got announced. Time to reduce my wasted investments in armour and evasion. I think i can get me 2 mill more deeps.

The fact that this comment was NOT intended as sarcasm shows how far the game has devolved into self-indulgent fan-service.

Enjoy your clickbait gentlemen.

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