New Boss Fight: Shakari
Jeez GGG, ease up on boss disappearing. That's the worst thing ever.
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Looks neat. Also rather tedious and bad for channelers, I suppose, but it's an optional boss, far as I know. Could be rather fun.
Also +1 for yet another boss you can't simply blast for ten seconds. More variance, and it's not like the majority of players has the equip for that, anyways. Zaanus:
Global chat: Mechanics for A work one way, B for another, C for a third but also with A, B uses C but not A, and D uses A&B but not C ___ Isn't a "no" better than an ignore? |
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10 seconds in and the boss is already falling through the floor OMEGALUL
And then it burrows for extra cancer, nice. I'm pretty surprised and disappointed you guys would release a trailer with bosses clipping through the ground... why would you advertise that? Last edited by DrDraids on Nov 20, 2017, 7:22:30 PM
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Nice. Looks like Scorpioness Najka from Dark Souls 2 though. Anyway, looks fun.
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Kinda looks like a real pita, with a dash of annoying.
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Cool mechanics. But the scorpion doesn’t feel flavorful.
IGN: JerleNecroDD/JerleNecroRuthless
Harvest is the BEST league EVER. Deterministic crafting ftw. How will POE2 and POE coexist? | |
" Are you making reference to the magnificent Grand Tetons of Wyoming? | |
Inb4 Scarab God :P
Would be cool more ultra sand effects for these flavour fights, like the ones used in a9 side-quests. Back to The Melee (Reaving Insight): view-thread/1240462
Fusion Skill Engineering: view-thread/1095291 | |
Wow! Can't wait!
(Steam)MickeyDankMouse
(PSN)MickeyDankMouse (Xbox)MickeyDankMouse -MickeyDankMouse- |
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"How can we make this boss look long and involved? Oh of course, let's use a character whose skillset mandates perpetually running away!"
Honestly, the physical design is awesome. The *fight* seems decidedly mediocre. Last edited by codetaku on Nov 20, 2017, 7:46:54 PM
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