Farming zone in the Epilogue

I would first like to start this thread by saying, amazing campaign. It adds a completely different feel to the entire game, and makes the entire game come together very nicely! I love it! 10 out of 10 for the update!

There is really only one thing I miss about 2.6 and before, the Dried Lake. I personally used to be a Dried Lake farmer, and I'd do hundreds of runs a day just to get money. All of my new characters would also go through the dried lake until they reached level 75-80 before they went into maps. For me, and probably a few others, the Dried lake was our bread and butter. Sadly there are no areas in Act 10 that are even remotely comfortable to run, not to mention most of them are more dangerous then the Tier 1 maps. Act 9 has the Oasis but you have a 12.5% item drop nerf there which really hurts you.


With that in mind. I'm making a suggestion! :)

Add a farming zone to the Epilogue! :D

The idea of this farming zone would be basically a high mob density open area at level 66. Kinda like a 3.0 Dried lake! This would allow for players like myself who enjoyed the non-stop mass murdering of dried lake to continue our habits. Personally I find chaining maps to be clunky and inefficient at the lower levels, which is what is being forced to happen at its current rate.

Please? :)

Thank you for your time and consideration.

TL:DR - Please add a Dried Lake like area to the Epilogue.
Last bumped on Aug 13, 2017, 11:47:37 PM
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*signed*
supporting this, really missing the dried lake.
The Oriath Grand Arena - Fight off hordes of gladiators to win the applause of the crowd junk rares that you vendor for chaos.
Exactly! I love the idea! :D
i have to kinda go against this idea. im glad there is no dried lake in 3.0 actually gives early tier maps actual use as too many skipped the earlier tier maps.

your meant to finish act 1-10 then progress the story into maps thats the whole point of zana's quests and new dialogue leading you to a map device.

kinda defeats the point if your not starting mapping untill 80 like some was in 2.6 because dried lake was vastly quicker for them.
Yeah, a good farming area would be welcome. It shouldn't require you to kill Kitava first, though, so the epilogue is not the right place for it. SSF players need quite a bit of grinding such an area to gear up for Kitava.
May your maps be bountiful, exile
I would love this. Sometimes I don't want to do maps and Ossuary and Reliquary don't have very good density and don't have a Voll-type of boss for drops. I really do miss having Dried Lake for casual farming.
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shadowraiden wrote:
i have to kinda go against this idea. im glad there is no dried lake in 3.0 actually gives early tier maps actual use as too many skipped the earlier tier maps.

your meant to finish act 1-10 then progress the story into maps thats the whole point of zana's quests and new dialogue leading you to a map device.

kinda defeats the point if your not starting mapping untill 80 like some was in 2.6 because dried lake was vastly quicker for them.


While I can agree with you that early tier maps now theoretically have a use, I can also argue that this is actually hurting the atlas. I personally am shaping my entire atlas this league simply because I'm forced to run the lower tiered maps, and I know several of my friends who are doing the same. I honestly don't like doing this. I enjoy unlocking my entire atlas up to Tier 11s, at which point it becomes very worthwhile shaping it. I enjoy exploring all the additional maps. However because of the fact that we don't have a dried lake, I know that it would personally hurt my character to do so. Having a grinding area in the Epilogue would take that problem away as well.
Really not required, I farmed the innocence zone in a10 until level 72 or so, you should not be doing anything other than maps past that point.
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