Heretical Wards (act 10) are maybe too strong

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ACGIFT wrote:
I guess we all know where our summoners should get our specters, then. :V

But yes, they definitely don't feel like ANY of the other enemies. It's really weird that many of the other monsters are much WEAKER; it's similar to many of the bosses; tuning is out of whack, to where it feels like there's no consistency and no good progression, but instead... Randomness.


I tried them with 6 links honestly and focus on their ST, but unfortunately it's a bad idea since they are not consistent enough. Unfortunately right now summoners only have 1 spectre that's worth it and consistent to get, aka kitava's heralds. Rest are maps only and require a specific build. Even the ''OP'' heretical wards/guards cannot be tamed properly by summoners.
I have to agree here. I went in there yesterday evening and it felt like these guys have 10 levels more than the mobs in the previous zone. Veeeery tanky and lots of damage, so I tried to get out of there asap.
They are strong and make it bad to cast anything not on totems, traps or minions
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Dezus wrote:
They are strong and make it bad to cast anything not on totems, traps or minions
They've been nerfed significantly in the time between this thread being made and you necroing it.

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