its that possible add one hand crossbow in the future?

"
Mythabril wrote:
How do you reload a crossbow with one hand, I wonder.


with mouth?
LOL i dont know.but the monster i see at act5 hold 1 hand crossbow the off hand hold a dagger.

its a RPG game sometime its ok we dont think those details haha.
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lagwin1980 wrote:
Maybe...it's not as simple as adding a specific monster that uses it (one monster model with it's animations)

For it to be used by the player there needs to be, several variations of crossbow including 2d and 3d art, nodes in the tree (unless they just lump it in with bows), and animation for every character which will include the general handling of the weapon and checking to make sure it dose not clip badly with every armour and skin, and applying weapon effect MTX...possibly even audio.

Then you have stuff that other people want (why have a crossbow if it's just a bow with a different skin)
People will want it to have it's own gimmick, which will mean new passives, new skills and maybe new uniques.


Yeah i know there are lot to do, its just a stupid idea, but i'd like to the the crossbow skin tho.
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satanttin wrote:
"
Mythabril wrote:
How do you reload a crossbow with one hand, I wonder.

with ur right hand? mean one hand to wear the bow and ur back to wear the quiver so still a hand free to reload ;)


maybe off hand with shield? you hold shield with arm not hand?
"
xxxcobaltxxx wrote:
guns have no place in dark fantasy world...this is PoE not final fantasy...rofl.
u want guns,play "cow-boy like" MMO , if it exist.



:/ ok you right, gun are way too fancy for poe.
"
satanttin wrote:
maybe whips that can be the str ranged weapons i would love to see that xd


Kinky O-O
"
xxxcobaltxxx wrote:
guns have no place in dark fantasy world...this is PoE not final fantasy...rofl.
u want guns,play "cow-boy like" MMO , if it exist.



what ?

Grim Dawn

wouldn't mind a gunslinger
Imagine a ranger shooting with a ballista. Amazing isn't it?
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"
Shagsbeard wrote:
The weapon this game is missing is a strength based ranged weapon. A crossbow doesn't really fit that. How would a crossbow differ from a regular bow in game terms?


Crossbows are usually slow to reload but due the the higher energy stored in them and the difference in projectiles they do more damage.
So a crossbow could be the strength based ranged weapon. Instead off adding damage strength could add attack speed, since with more strength you could reload it faster.
Bird lover of Wraeclast
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"
Mikrotherion wrote:
"
Shagsbeard wrote:
The weapon this game is missing is a strength based ranged weapon. A crossbow doesn't really fit that. How would a crossbow differ from a regular bow in game terms?


Crossbows are usually slow to reload but due the the higher energy stored in them and the difference in projectiles they do more damage.
So a crossbow could be the strength based ranged weapon. Instead off adding damage strength could add attack speed, since with more strength you could reload it faster.


The main advantage to crossbows (which wouldn't even factor into an ARPG like POE) is that it's far easier to train someone to use a crossbow than, say, a longbow, which requires much more training and practice, along with a level of fitness not required by a crossbow (which makes longbows the best candidate for a strength-based, long-range missile weapon). A crossbow is designed to take advantage of mechanical enhancements to strength when drawing it, whereas a longbow is all muscle. =^[.]^=
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"
Mikrotherion wrote:
"
Shagsbeard wrote:
The weapon this game is missing is a strength based ranged weapon. A crossbow doesn't really fit that. How would a crossbow differ from a regular bow in game terms?


Crossbows are usually slow to reload but due the the higher energy stored in them and the difference in projectiles they do more damage.
So a crossbow could be the strength based ranged weapon. Instead off adding damage strength could add attack speed, since with more strength you could reload it faster.


Though, ironically, bows would make more sense as a Str weapon because more physical strength means you can use a higher draw weight bow. While crossbows are literally designed to be less physically demanding (Outside of loading the thing... But that's why Stirrups and Crank Cockers were invented, to make it easier for someone to reload)

But that's not how the fantasy trope plays out so whatever ¯\_(ツ)_/¯

As far as damage goes, it all depends on draw weight vs draw length.

Crossbows tend to have WAY more draw weight, but have much less draw length. While bows are the other way around, less weight but more length.

So long as you get the right balance, either one can be the most "Damaging" (Though, it's much easier to learn to aim a crossbow to HIT a target reliably than it is to learn to aim a bow, especially a higher draw weight one which will but a lot of strain on your arms)
Last edited by Tarille#6639 on Jun 14, 2017, 2:58:02 AM

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