PoE need big rework!
1. Game engine optimization, they talk a lot but I dont see any big improvements after was so destroyed thru years.
2. Game need hardness, at this stage content is to easy, after ascendancy game become easier then Pokemon GO. I like it more before then today it is not more challenging at all. 3. Balanced skills, we have huge imbalance between old skills dont need to point on new one. PVP as option is dead with imbalanced skills. Also without any prizes there is dead water, will be nice to make some map like HoG and give people challenge to go in first 100 so their char will be in next league on that map. 4. Drop of items and currency to be level area more dependent, not more Mirror, Exalt, etc drop in newbie area. That is end game crafting currency and it need to be end-game dependent. Imo I will suggest something like lvl60+ area to drop Exalts, lvl80+ to drop Mirror of Kaleandra. Also chancing Skyforth from lower then ilvl84 Sorcer Boots imo need to be forbidden, if it need to drop ilvl84, then also chanced item need to be ilvl84. 5. Game scream for area/boss strictly unique drops, so will be nice to have more boss specific drops, except those few we have these days Atziri, Shaper, Vinktar and few 6. Smarter RNG stats on droped items so, we need some borders on high ilvl droped items so we have purpose loot those items instead of making only chaos/regal recipes from them, so it is needed to remove possibility like T11 stats like "+(1-3) to maximum Energy Shield" on ilvl84 items, what is too common and I wonder does "Scroll of Wisdom" have purpose anymore. After all do your rlly think End Game content is "Dried Lake", or "Shaped Strad" or similar shit? It is boring repeatable grind fest without any point of interest, because of that non-brain RNG usage in every possible way, from uniques what drops everywhere, to currency and so on, thru T10 stats rolled on items. These days ppl lvl to lvl100 using shaped Strands and broken PoorJoy's what gives you more then T16 Maps in XP value, shaper drops is mostly trash, all those shoes, wow, nothing of value there, same is with Uber Atziri, I just wonder how much masks she have, because I got them all, prolyl she cant hide behind them anymore, who the hell we need waste time with on so bad RNG, and so shit drop. People today only do End-game for challenge (most (99% population) pay for it), so we have dead End-Game content. With so bad End-Game content drop u can just remove it, there is no point to keep content what noone plays these days, dont need to mention all those Shaped Strand LVL100 runners, wow to thise lvl100 who are not dead from doing again same stupid easy boring content to prove lvl100 is viable thru no risk taken. 7. Need true challenges in leagues, not stupid like we had this days, one of most retarded was last league 100 Uber Atziri kills, same if i remember well with 100 Chayula kills, ROFL, somebody released and made in this 100 times regular Atziri but then some non-brainier placed absolute nonsense like 400 member of Pale Council?? LoL was that person ever played this game? Does he knows u need for one entrance (4 kills) do 4 chained prophecy to gather keys? Rlly non-brain, stupid and not challenging. Imo for real challenges need solo kills there like solo Shaper kill, Solo uber atziri kill, or some hard group content, no more no-brain challenges like last few leagues happen to have. I love challenges and would like they mean something except what are they prove now, currency parade, play "Path of Trade", pay others to do challenge for you and then "Tank you 820", LOL what a challenge, maybe is it with soo junk Chat window what we have atm. 8. Proper Chat not this junk what we have atm. If GGG need some lead, just take one free EVE Online account and check there, how they did, was with same functionality from beginning 2002, also if you cant have AH and you support so well poe.trade, then you can copy EVE Online idea with ingame browser, yes EVE Online have ingmae market one of prefect one, ingame browser, insane configurable chat etc an that is because they know the knowledge. 9. UI/UX is OMG, for early Beta 2002 was ok but rlly after 5 years same restriction, no flexibility, lack of notification/infromation, jesus. For me like my friends game is more and more boring and not challenging at all. There is many other things what can be improved that is some what I get on my mind, now I will take a break of this boredom and hope to someone hear, read and after all do something meaningful. Last edited by Coolmer#1879 on Apr 25, 2017, 3:37:18 PM Last bumped on Apr 27, 2017, 9:27:43 AM
This thread has been automatically archived. Replies are disabled.
|
![]() |
like you said in another thread
" this applies here too. Inundated with cockroaches, I am
https://www.pathofexile.com/forum/view-thread/1609216 - labyrinth rework ideas/suggestions |
![]() |
" Butthurted. So you come to cry here? No free ascendancy points ever! I vote for +5 levels on Uber Lab in feature, lvl75 is to weak ;) Last edited by Coolmer#1879 on Apr 25, 2017, 4:21:44 PM
|
![]() |
" Do you mean Butthurt? Like most of your initial post, "butthurted" pretty much makes no sense. It is clear what you are trying to say in most cases, but in others... it is completely unintelligible, angry gibberish. To address some specifics... You say that there needs to be more deterministic drops (like shaper/Atziri), but at the same time you say that drops are garbage, and RNG is shit. If you want your cake, and you want to eat it too... then the "good" items are worth nothing anymore. U MAD?
|
![]() |
" First, guy come from his post to cry here, he wanted free ascendancy points, what is stupid imo. Second I put Atziri, Shaper as compare we have some but we need more as comparison in boss specific not boss value, if we made it maybe it will be change in value, now we can get Mirror everywhere, Exalts alos, imo is better to restrict in end gmae content, so it has purpose to do it. I also suppose Alluring set is so easy to get for you. Third I wasn't write my post in angry only in disappointment. Last edited by Coolmer#1879 on Apr 25, 2017, 4:22:55 PM
|
![]() |
can i get the 10 min of my life back which i wasted reading those complaints?
read: i cannot agree to one single complaint, do we play the same game? offline
|
![]() |
" Do I need to answer to someone who play Standard only? Go waste in that permanent league next 10 years, we rlly play different game. |
![]() |
" got 20 challenges in legacy sc on my playing account. just take your argument that the game got too easy ... what percentage of players yout think ever saw a guardian, let alone killed one or even shaper. 2%? 5%? i could follow that argument if you had bound it to players never sustaining high level maps which is the reason i never saw a guardian, mostly to lacking playtime (around 10 days on two legacy chars (one is ssf). to say that there were no performance improvements is ... well i don't think devs read anything after it cause it's insulting to say it nicely. offline
|
![]() |
" When I said End-Game content is too easy, game overal you cant strict on only 5 T16 maps. As end-game content I mean T11+ (red maps) as they said deadly maps. I don't know any T11 deadly?, T12 deadly?, T13 deadly?, till T15 you dont have too deadly maps, you can maybe classify Core here but not too deadly. So End-Game content need to be more then T16 guardians and shaper what your shortened because it suits you, BTW GGG many times said End-game content are maps so from T1+, if we follow their rules 99% end game content is joke and that 1% because of drop like u said many will not see and that dont mean it is too hard to beat it, it is just another problem what i mention also rlly rlly bad developed RNG. Last edited by Coolmer#1879 on Apr 25, 2017, 5:08:18 PM
|
![]() |
" Agree on all of that, can also add "10. Useless primary defences armour/Eva due to tons of spell elemental damage in challenging content, and instant leech from damage dealt, imbalanced." IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
![]() |