[3.0] IMMORTAL Berserk, Mjolner Discharge, 4 links, Shaper/Uber Atziri/Ulab

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Mephos wrote:
questions:

why didn´t you pick up endurance charges on the tree?
doesn´t 2 charges add more dmg overall?



Why do I need more charges if I have enough to kill - 5 charges? I'm trying to find a middle ground. On ~94-95 lvl you can put Jewel which allows you to take passives without connections and make 6 6.
What does this build need to do shaper? I really love this build I want to make this build my first shaper kill.
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l3sfin3st wrote:
What does this build need to do shaper? I really love this build I want to make this build my first shaper kill.


At the moment I can not answer you this question. I reached the 3rd phase, but there is a very high concentration needed to kill him. I do not think it's possible to say that this build is farmed by the shaper, but I think iam can kill him. Need tests but i no have time to farm currency for test.
Just one question about the build.

In your build mechanics, you say "...and Celestial punishment +25% more damage"

Celestial Punishment just says 25% increased damage, not more. I've seen other Mjolner builds say it's more, too -- how is that the case?

Only thing that's been confusing me.
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dekw wrote:
Just one question about the build.

In your build mechanics, you say "...and Celestial punishment +25% more damage"

Celestial Punishment just says 25% increased damage, not more. I've seen other Mjolner builds say it's more, too -- how is that the case?

Only thing that's been confusing me.


You are right this increased damage, but in any case it is worth it.
Celestial punishment:
39 ele dmg
+5% chance for ele ailments on enemy
10 STR
10 INT
Cost - 5 points
Celestial_punishment

http://www.poeplanner.com/AAcAAPkhEwB6xthYYz38jM_2SF8_FCDvDlBHwQRVtZ7N0iHyQYIHVw3ZYa2Nz36QVScvOtjsOIKbmjuf3-98PAXAZqIA8B8Es3IPZlRxhfMRsUKnCNgkVkjr7hzcjxq4kyj6mK1VxoPbBAdMs5eVUlOX9D1fIG5QMNAf7-ttGQj0wFRqQyL0bAuTJ76KoS9TNVBCjDZVS2HiJpUWvw-rJIvDOio4m7WExfObaGXkUWebrj7Grgthr2xo8oV7RUcy0Twtg182xR8CGYr7CfbaGo95aKlud-MB3ITZR369NmVNvqfAGm87dqwaOFnz-F9f0CGQ6hC_CCQ3FumYVwAAAAAA

---------------------------------------------------------------------------------
Light of Divinity:
25% spell dmg (15+10)
10 STR
10 INT
20 light radius (if you care)
Cost - 2 points

Elemental Focus:
24% ele dmg (16+8)
10% avoid ele ailments on you
10% longer ele ailments on enemy
Cost - 2 points

Spell damage per power charge:
4% spell damage per power charge (lol)
Cost - 1 point

So it's 49% spell dmg if you haven't power charges and 69% spell dmg if you have all 5 power charges. (and other meh bonuses)
Let's take 59% spell dmg.
Now
http://www.poeplanner.com/AAcAAPkhEwB6xthYYz38jM_2SF8_FCDvDlBHwQRVtZ7N0iHyQYIHVw3ZYa2Nz36QVScvOtjsOIKbmjuf3-98PAXAZqIA8B8Es2ZUpwjYJFZI6-4c3I8auJMo-pitVcaD2wQHTLOXlVJTl_Q9XyBuUDDQH-_rbRkI9MBUakMi9GwLkye-iqEvUzVQQow2VUth4iaVFr8PqySLwzoqOJu1hMXzm2hl5FFnm64-xq4LYa9saPKFe0VHMtE8LYNfNsUfAhmK-wn22hqPeWipbnfjAdyE2Ud-vTZlTb6nwBpvO3asGjjtPNWmVEemvtte-F9f0CGQ6hC_CCQ3FumYVwAAAAAA


Is 5% chance to deal ele ailments worth it?
"
Ripstick wrote:
Celestial punishment:
39 ele dmg
+5% chance for ele ailments on enemy
10 STR
10 INT
Cost - 5 points
Celestial_punishment

http://www.poeplanner.com/AAcAAPkhEwB6xthYYz38jM_2SF8_FCDvDlBHwQRVtZ7N0iHyQYIHVw3ZYa2Nz36QVScvOtjsOIKbmjuf3-98PAXAZqIA8B8Es3IPZlRxhfMRsUKnCNgkVkjr7hzcjxq4kyj6mK1VxoPbBAdMs5eVUlOX9D1fIG5QMNAf7-ttGQj0wFRqQyL0bAuTJ76KoS9TNVBCjDZVS2HiJpUWvw-rJIvDOio4m7WExfObaGXkUWebrj7Grgthr2xo8oV7RUcy0Twtg182xR8CGYr7CfbaGo95aKlud-MB3ITZR369NmVNvqfAGm87dqwaOFnz-F9f0CGQ6hC_CCQ3FumYVwAAAAAA

---------------------------------------------------------------------------------
Light of Divinity:
25% spell dmg (15+10)
10 STR
10 INT
20 light radius (if you care)
Cost - 2 points

Elemental Focus:
24% ele dmg (16+8)
10% avoid ele ailments on you
10% longer ele ailments on enemy
Cost - 2 points

Spell damage per power charge:
4% spell damage per power charge (lol)
Cost - 1 point

So it's 49% spell dmg if you haven't power charges and 69% spell dmg if you have all 5 power charges. (and other meh bonuses)
Let's take 59% spell dmg.
Now
http://www.poeplanner.com/AAcAAPkhEwB6xthYYz38jM_2SF8_FCDvDlBHwQRVtZ7N0iHyQYIHVw3ZYa2Nz36QVScvOtjsOIKbmjuf3-98PAXAZqIA8B8Es2ZUpwjYJFZI6-4c3I8auJMo-pitVcaD2wQHTLOXlVJTl_Q9XyBuUDDQH-_rbRkI9MBUakMi9GwLkye-iqEvUzVQQow2VUth4iaVFr8PqySLwzoqOJu1hMXzm2hl5FFnm64-xq4LYa9saPKFe0VHMtE8LYNfNsUfAhmK-wn22hqPeWipbnfjAdyE2Ud-vTZlTb6nwBpvO3asGjjtPNWmVEemvtte-F9f0CGQ6hC_CCQ3FumYVwAAAAAA


Is 5% chance to deal ele ailments worth it?


When we shock the target, this damage by 50% more. And our ignite dps 1kk + So i dont know about your tree. But I also have doubts about this passive ability, maybe in the future I will change something.

Last edited by MadScreaM on May 28, 2017, 10:14:24 AM
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MadScreaM wrote:
When we shock the target, this damage by 50% more. And our ignite dps 1kk + So i dont know about your tree. But I also have doubts about this passive ability, maybe in the future I will change something.

Well I mean we already have decent chance to ignite/shock enemy because of crits. Something like 25% chance to crit just with 5 power charges. And still 5% chance of ailments from "Elementalist" node.
So no problemo with ignites and shocks.

Anyway build is rock and very nice.
With best regards.

Edit: Боже, до чего же я тупой. Я же мог обойтись без гугл-преводчика...
Last edited by Ripstick on May 28, 2017, 8:40:50 PM
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Ripstick wrote:
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MadScreaM wrote:
When we shock the target, this damage by 50% more. And our ignite

Edit: Боже, до чего же я тупой. Я же мог обойтись без гугл-преводчика...



Бывает) По поводу пасивы я изначально думал что это more поэтому делал на неё акцент. Сейчас навскидку я бы вставил джевел на бессконтактные соеднинения и взял бы ближайших 2 заряда они очень много урона дают. И остальные кинул бы или в живучесть или еще в урон по надобности. В общем когда буду играть по тестирую.
Last edited by MadScreaM on May 29, 2017, 10:09:14 AM
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MadScreaM wrote:
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Ripstick wrote:
"
MadScreaM wrote:
When we shock the target, this damage by 50% more. And our ignite

Edit: Боже, до чего же я тупой. Я же мог обойтись без гугл-преводчика...



Бывает) По поводу пасивы я изначально думал что это more поэтому делал на неё акцент. Сейчас навскидку я бы вставил джевел на бессконтактные соеднинения и взял бы ближайших 2 заряда они очень много урона дают. И остальные кинул бы или в живучесть или еще в урон по надобности. В общем когда буду играть по тестирую.


well i tried to do as ripstick said, and still shoking without much trouble so i guess it's a viable option :)

+ i have these
Spoiler

which helps with the situation ( also using RT so perma 10% chance )

P.S. can read in russian just cant type :D so feel free to answer in any language ;D
Wicked_Clown
Last edited by DjPapaz on May 29, 2017, 10:22:42 AM

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