[2.6] [LSC] Molten strike Brutus lead sprinkler Raider aka. The Ball Sprinkler

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Birddog_ wrote:
Hey there.

Been looking at that Lead Sprinkler for a while, but didn't have any currency to make the build. (stuff is cheap but essential for the build)

But now i sold Legacy Bringer of Rain for 14 ex. so think i can get that damn Xoph's Blood.

Like the build, and the awesome 1100 str ;o)

It seems like a lot of fucking damage, but kind of slow clear speed for trashmobs, before you get to the 7-8 frenzy charges and the move/attack speed it gives.

Been looking at the passives, and wonder about Fury Bolt.

Have you considered it and deemed it to weak or what's your take on it?

And how important do you feel Grace is to stay alive lategame? (ain't there yet)





Hey there glad you are liking the build, Fury bolts is an option that i have considered and it was also originally meant to be a part of the build back when i was running Elemental overload. I however decided to scrap Elemental overload as it was too many point invested in accuracy crit and obtaining the note itself for it to be worth it. Now having gone Resolute technique Fury bolts is a lot less enticing as it essentially amounts to 10 str and 15% projectile damage pr node (Projectile damage only scaling half our attack).
All in all i would much rather invest points into defense as damage is really not what this build needs.

On a similar note Grace + anger is currently the best setup i can come up with aura wise as grace (through iron reflexes) takes advantage of the the evasion scaling nodes and armor scaling nodes in the tree and provides significant damage physical damage reduction.

Hope this answer helps clear some things up :)
I'm having difficulty using this build.
If it's not my character level, then I don't know what it is, but I keep getting 1-shot.

The damage of this build is nice, it out-performs my infernal blow block build by a mile, only that I can't survive red maps and have difficulty with T10 maps depending on the mods. (Even regular mobs in Poorjoy's Asylum were able to 1-shot me)

Currently Lv. 78 with 5124 HP, 1005 strength, 8k armour and overcapped resistances.
The only thing I can currently think of is making my Belly of the Beast a 6-link, so that I can kill mobs before the are able to kill me or hopefully the 6-link damage makes me outheal any damage.

Also the CON: "Relies on vaal pact to negate reflect mobs." is false.
My character does not survive anything above 15% elemental reflect, and even those need special attention. If this is referring to physical reflect, Xoph's blood would negate this already..

What I'm asking is, how do you survive until guardians?
What am I missing?
Or do I just need to get some levels? Though I feel like a Lv.78 should be able to survive T10 maps...
I was looking through this build and I thought about something that might be neat. If your belt is just kind of filling in the gaps and you don't necessarily need the extra elemental damage, Perseverance is a pretty nice defensive boost.

Assuming you are running Leap Slam with Fortify, any Leap Slam will give you fortify, which will now give you onslaught. But with Quartz Infusion, this also gives you phasing. Assuming you also have Avatar of the Veil, this also gives you the buffs from that as well, all from a single Leap Slam. Granted, you won't be getting any increased attack damage because of Iron Reflexes, but I think it still makes it viable. Not to mention now you'll also be getting fortify sometimes from stun, so you don't even have to Leap Slam to get this chain of events.

I'm thinking that I might end up doing this build for 3.0 as it seems like it would be fun. Might see if I can somehow work in Rampart from the tree...
Last edited by Lantis02#2582 on May 11, 2017, 11:57:11 AM

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