Attack Speed on Weapons counted?
" Sorry, I should've been clearer. The attack speed modifier is not taken into account when looking at the DPS on the stats of a weapon. (IE the low and top end DPS of a weapon has not had the attack speed benefit calculated into it) |
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" Yeah, what this guy said. |
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" I don't know the precise formulas involved, but I do know that increasing your attack speed makes the tooltips show better dps and faster attack times for melee attacks. For me, personally, I use frenzy and double strike. Double strike shows a native attack speed of like .52 (estimate from memory, at work now) and as I stack 4 frenzy charges (20% attack speed increase) that number gets better and the dps of double strike goes up. I don't know if it would be as simple as taking the IaS percent (say 20% in my case) and simply adjusting the skill's DPS by that percent as you can use it that percent faster or what. Please familiarize yourself with the Greater Internet Fuckwad Theory (GIFT) - http://www.penny-arcade.com/comic/2004/03/19
Realize that the only part of the equation you can affect in the GIFT is the audience. Remove the audience and the trolls merely rant at the air. |
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Damage Per Second. Everything calculates into equating the DPS of a skill. (except those gems that are bugged and Elemental Hit not being able to calculate properly due to its damage changing)
So attack speed, cast speed, Crit Chance, Crit Damage all factor into DPS. But none of those change the actually damage for each hit. So increasing your Crit Chance will increase your over all DPS but not your overall Damage with each attack. Same goes for the other 3. |
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