Development Manifesto: Content Update 2.6.0 Balance Changes
I'm surprised about the lack of whiny posts.
Anyway. Looks good, looking forward to the changes. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
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" They're all in the manifesto post. Kneejerk overreactions as usual. | |
Really can't believe you're not announcing changes in some ascendancy class that are totally outdated/underpowered. I hope they at least come for FoO ...
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" As far as i see it, this is a filler league, a fun one that i'll be playing, but it's here to buy time until FoO. I've a good feeling alot will be revamped in 3.0 in one go, especially life/es/armour/evasion, mob difficulty (as previously stated in a manifesto) and ascendancies. The Legacy league will most likely leave its own legacy as the last league before the game mechanics are changed massively, or least thats how i envision it, so we'll get to "enjoy" our ES mega-leech state one last time. :D Last edited by krilox on Feb 22, 2017, 7:40:50 PM
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Can't wait for the new league next week!
IGN: JerleNecroDD/JerleNecroRuthless
Harvest is the BEST league EVER. Deterministic crafting ftw. How will POE2 and POE coexist? | |
I'm here because I was told there would be cake.
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Yes no much changes
Wee Enjoy Legacy!!!!
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Hmmm!
(Steam)MickeyDankMouse
(PSN)MickeyDankMouse (Xbox)MickeyDankMouse -MickeyDankMouse- |
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Hoooah! Yes, Brothers! Bring back full melee! Bump!
Seeing is believing
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If your intention is to move skill balancing over to threshold jewels, have you considered giving out threshold jewels as quest rewards?
They're sounding less like the niche bonuses I thought they were intended as originally and more like they're becoming mandatory for the skill to be competitive. |