Predict 3.0, win a Mirror of Kalandra
" But in 3.0, doubtful. GGG once again goes ham mode just like in act 4 adding the all star team (Malachai, Daresso, Kaom, Shav, Maligaro, Deodre, and Voll) in one act. Now we get 6 acts, but of course merciless will be removed. If GGG did not add 6 acts in 3.0, would you have expected merciless to be removed this soon? Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016 |
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sure, but its not a new mechanic, and its not "wacky"
and it really doesnt address a problem that "many ARPGs have" comparable to gold or potions i mean like Crystalis for NES, has gold and potion analogue, and thats kinda lame, it DOESNT have repeating acts Secret of Mana for SNES , has gold and potion analogue, thats kinda lame, it DOESNT have repeating acts but i mean sure, those are old games, Diablo has gold,potions, repeating acts Titan Quest has gold,potions, repeating acts ... i dont know of many more well known ARPGs .. lol anyways, removing repeating acts is just sooo obvious, any dude and his grandma and dog knows thats a problem with an ARPG ... and easily fixed.. but i mean sure, gold and potions takes some ingenuitous conceptual effort to think a way around... id expect the thing Chris Wilson mentioned would be in that ballpark.. i mean he said it was.. but whatever, give away the mirror... im just hoping theres more to 3.0 that is really cool, and not just the lame removing repeating acts .. cause we were told that years ago.. Last edited by CaoMengde#7666 on Feb 15, 2017, 2:16:37 AM
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The mechanic Chris may have been referring to may not have been announced yet. I wouldn't even call 10 acts a "mechanic"
I'd hold off on awarding any prizes until we learn more. Never underestimate what the mod community can do for PoE if you sell an offline client.
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" Not just Diablo and TQ, but also Grim Dawn, Torchlight 2, Dark Souls, Sacred 2, and Borderlands had repeating acts. Edit: Actually the "mechanic" happens to be related to the difficulty modes, Chris said it in reddit. Though, he is good at red herring. Sometimes you can take the game out of the garage but you can't take the garage out of the game. - raics, 06.08.2016 Last edited by JohnNamikaze#6516 on Feb 15, 2017, 2:26:52 AM
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Isn't the mechanic the God Powers stuff?
Recruiting for Archnemesis League/Siege of the Atlas!
Umbra Exiles: https://www.pathofexile.com/forum/view-thread/3244875 The Official Path of Exile Guild Directory: https://www.pathofexile.com/forum/view-thread/1192567 |
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" Nah, seems like another type of ascendancy-like passive. Much more limited though. Sometimes you can take the game out of the garage but you can't take the garage out of the game. - raics, 06.08.2016 Last edited by JohnNamikaze#6516 on Feb 15, 2017, 2:18:56 AM
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I would say Ascendancy is a mechanic though, and the reduction of difficulties not so much. Unless you're talking about the mechanics of a portal that you go through that changes the world you've come to know, kinda like Cataclysm was for WoW
Recruiting for Archnemesis League/Siege of the Atlas!
Umbra Exiles: https://www.pathofexile.com/forum/view-thread/3244875 The Official Path of Exile Guild Directory: https://www.pathofexile.com/forum/view-thread/1192567 |
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" It is one of the major points in how GGG decided to make "6 more acts" hence removing cruel and merciless to solve the difficulty mode problem that most ARPG are still copy pasting. Act 5 is the actual new area, but act 6-10 are the same areas of act 1-5, but with many changes to the environments, lores, mobs, routes, and even quests. Feels more of an actual sequel. This is probably the tip of the iceberg. Sometimes you can take the game out of the garage but you can't take the garage out of the game. - raics, 06.08.2016 Last edited by JohnNamikaze#6516 on Feb 15, 2017, 2:35:28 AM
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" Well I wrote "which is technically what they did, they reused all the tilesets and changed the quests from normal. They only don't call it merciless anymore. This is what I had in mind with my post, but I understand if it was not specific enough for you or if someone else wrote it before me. Anyway, I am really glad they are doing this. I would be more glad if they had included story variations like I also wrote, but this is probably way too much work. |
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" Faendris, what do you think of my post? Two difficulties divided by Cataclysm (Cataclysm used because ggg has that word in the lore) event caused by the Beast. " Pallet swaps and other balance, visual, and story changes to create a more seamless experience. " |
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