2.5.2d Patch Notes

Patch 2.5.2d
  • Fixed a bug where textures could fail to load and cause a device error.
  • Fixed a rare bug where DirectX 9 clients would not display the UI.

This patch has been deployed without a server restart.

Edit by Chris: We're reverting this patch for now because there are a few people who say they are crashing due to it and we're not sure how widespread that is. We'll redeploy once we know it's safe.

Last edited by Chris on Jan 26, 2017 9:24:05 PM
Last bumped on Feb 11, 2017 11:59:16 AM
"
Completed 9 Challengesi3igpete wrote:
Is this ticket resolved?

https://www.pathofexile.com/forum/view-thread/1773691/page/7


This patch was certainly intended to resolve these. We'll need to keep an eye on it to confirm these are now fully fixed.

"
Magnius wrote:
I can also confirm after the patch I am noticing what appears to be a memory leak also. The game is fine for maybe one map, but when I change zones, change characters, or just let it sit the game drops way down from 200+ FPS to 28 (I have a GTX 980Ti for reference with 64 gigs of ram).

Seems like a memory leak to me.


Hey,

Would you be able to post or PM me your Dxdiag dump, and look in your client.txt file for the following block of text:
2017/01/24 12:44:49 88075390 206 [INFO Client 10196] [DirectX] Runtime version =
2017/01/24 12:44:49 88075390 207 [INFO Client 10196] [DirectX] Feature Level =
2017/01/24 12:44:49 88075390 208 [INFO Client 10196] [DirectX] Driver Command Lists =
2017/01/24 12:44:49 88075390 209 [INFO Client 10196] [DirectX] Driver Concurrent Creates =
2017/01/24 12:44:49 88075390 20a [INFO Client 10196] [DirectX] Driver Constant Buffer Offsetting =
✮ Please contact support@grindinggear.com if you need any help! 🐸👌💯✔
We're reverting this patch for now because there are a few people who say they are crashing due to it and we're not sure how widespread that is. We'll redeploy once we know it's safe.

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