[3.8] For Slayer / Champion - Ngamahu Cyclone / Consecrated Path / Tectonic Slam (All Content)

This build is great, I'm loving it so far. Pushing content I've never done before and it feels so good. Just a few questions though.

Do we actually receive any damage boost from Taste of Hate? If we're taking Avatar of Flame we can't deal cold damage right? Or does it still get calculated?

Am I running the proper auras? With Impresence I'm running Flammability and Herald of Ash. I think you told someone else they could run Hatred as well (returning back to the taste of hate question)?

You also said if you're linking Immortal Call to CWDT you don't need Enduring Cry anymore. Why is that?

Do Abyss jewels give us more damage than regular jewels? I saw someone saying it's better to use Abyss jewels, just curious on how much of a difference they make.

My gear is below. I have a 6l Bronn's I'm currently working on getting the correct colors for. After that my next upgrade should be a Xoph's Blood and a Watcher's Eye once I can get the currency.

Spoiler
Can i use Spirit Void for mana leech in this build ?
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bravo373 wrote:
So if DS its not good what do u prefer Tiem?

You can check out flask section. All viable flasks for the build are listed in there.

And for with/without Dying Sun damage comparison, you can check the reply below:

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Djangooo wrote:

Hey kira, afaik I did 1,3million dps with Cyclone and about 350k molten burst dps in ideal circumstances. You can half that probably. The better your gear becomes, the better cyclone gets and MB really falls behind.

:edit: that was ofcourse after 180 exalts of gear, so MB is really nice for starting the build, it becomes worse as your gear gets better..

Yes. It is common misunderstanding by many players that Molten Burst does more damage than Cyclone and I have stated numerous times in the past that as a player gears up, Cyclone will account from 60 to 70% of the total damage.

With your gears doing 1.3M dps on Cyclone, I expect your Molten Burst to hit at 80K per ball.

Based on DPS calculator for Molten Strike and only looking at the projectile component of the skill, the average chance to hit for balls is 58%.

With 7 balls
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Max damage: 80K * 7 = 560K
Average damage: 560K * 0.58 (58% chance to hit per ball) = 324K
Cyclone APS: 6.5
Chance to proc Molten Burst/sec: 6.5 * 0.2 = 1.3 proc per second
Average damage/sec: 324K * 1.3 = 421K

With 9 balls (Dying Sun)
"
Max damage: 80K * 9 = 720K
Average damage: 720K * 0.58 (58% chance to hit per ball) = 417K
Cyclone APS: 6.5
Chance to proc Molten Burst/sec: 6.5 * 0.2 = 1.3 proc per second
Average damage/sec: 417K * 1.3 = 542K

Ratio against 1.3M Cyclone DPS
"
7 balls: 421K : 1300K = 32 : 100
9 balls: 542K : 1300K = 41 : 100

The above will show that the damage difference falls within 30% to 40% range on Tier 1 geared character.

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thadude251 wrote:
Looking to make this the first dedicated uber farmer I've made. I got my uber ascendancy done at my current lvl of 78 but it was far from a walk in the park, but it was a tough izaro day. What level should I start seeing uber being a breeze? I'm trying to save up to replace my skin of the loyal, but should I pursue a Bronn's or one of the other recommended chests for lab farming? Any other advice here is much appreciated, thanks exiles.

Spoiler

Once you hit 5500 life and 3000 armor, lab will be a breeze.

I am running with 6200 life + 1200 armor + Enfeeble curse (instead of Flammability) in SSF Abyss with poor man gears and was able complete the 100 Uber labs challenge without any issues.

SSF Abyss gears
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Berto33 wrote:
Hey there, sorry if this has been asked before. I see your set up for a molten strike version of the build, but what do you think of 5/6 linking the ngahamus and setting up a molten strike there? You only lose 1 link for the molten burst damage, and then have the cyclone for mapping and molten strike for single target still. I feel like that would be the best of both worlds but maybe you lose too much?

Instead of 6L Ngamahu, I would recommend you to have an alternate 6L chest (Carcass Jack is good) and have Molten Strike setup in there and do chest swap on boss fight.

Gems setup:
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Molten Strike + Ancestral Call + Multistrike + Elemental Damage with Attack + Concentrated + Elemental Focus

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Hi, having a lot of fun playing this build. Just wondering if anyone can see any glaring holes in my gear/skill tree. Breezing through everything but Minotaur guardian can one hit me constantly. I know my max life isn't that high and my Armour is kind of low so i'm wondering if anyone can spot anywhere to improve. Love the build though, it's super fun to play and can do all content.

Spoiler


Any tips would be greatly appreciated.

Cheers!

Consider running Enfeeble curse for Guardian fights as you will still have enough damage to bring them down.

I would replace your abyssal jewel in the belt. Preferred rolls will be:
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flat life + physical damage + fire damage + % elemental penetration if you have not killed recently


Since you are running Dying Sun + Taste of Hate, I recommend swapping Quick Silver flask to Wise Oak (assuming your overcapped fire resistance is highest) for T16+ bosses.

You can get 10% elemental penetration enchant for your boots.

I see that you linked Increased Area gem, I assume you will swap to Concentrated on T15+ boss fights.

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This build is great, I'm loving it so far. Pushing content I've never done before and it feels so good. Just a few questions though.

Do we actually receive any damage boost from Taste of Hate? If we're taking Avatar of Flame we can't deal cold damage right? Or does it still get calculated?

Am I running the proper auras? With Impresence I'm running Flammability and Herald of Ash. I think you told someone else they could run Hatred as well (returning back to the taste of hate question)?

You also said if you're linking Immortal Call to CWDT you don't need Enduring Cry anymore. Why is that?

Do Abyss jewels give us more damage than regular jewels? I saw someone saying it's better to use Abyss jewels, just curious on how much of a difference they make.

My gear is below. I have a 6l Bronn's I'm currently working on getting the correct colors for. After that my next upgrade should be a Xoph's Blood and a Watcher's Eye once I can get the currency.

Spoiler

Yes. 50% of the cold damage from Taste of Hate is converted to fire so you do get damage buff from that flask.

For auras, check out FAQ section. I have drew a flowchart for that matter.

CWDT + Immortal Call enables you to take care of porcupines spike damage so dropping Enduring Cry is fine as long as you don't go aggressive on them. And for safer run, you can get Red Dream jewel which provides endurance charges on kill.

On topic of Abyssal vs regular jewels, it really depends on the roll. Abyssal provide flat numbers while regular jewels provide %.

There will be tipping points that swing towards flat number providing more damage and when you hit another tipping point, % will provide more.

Roll Elemental Damage with Attack on your belt.

On your flasks, check out the flask section. You can start off with budget setup.

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tranphuccd wrote:
Can i use Spirit Void for mana leech in this build ?

Spirit Void is not needed but you can go for it if you want to.
Last edited by kira1414 on Jan 23, 2018, 1:52:19 AM
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bravo373 wrote:
So if DS its not good what do u prefer Tiem?


I run with Writhing Jar. It has two charges and proc’s Headmans which gives us AoE and a hefty 40% more multi. No flask provides that much dps and it’s literally 1c. Not even DS can touch it. DS is way better suited for bow or MS builds that spam projectiles. We don’t generate enough projectiles to put it to good use. 20% chance to proc MB at a rate of 4 aps is pretty meh.

I personally run with Writhing Jar, Lion’s Roar and Taste of Hate. Two utility flasks. If you want 4, toss in Wise Oak. It gives some decent dps. Also remember, when you use DS, you have to drop one of the ones above, so that’s even more dps loss. If the flask was 10c, just I’d say pick it up even though I don’t think it’s that good. But for 7ex, that’s crazy. That’s the cost of Xoph’s which is a linchpin item on this build.
Deliver pain exquisite
Thanks for the suggestions with Iron Reflexes and the belt. Made me clear uber lab first try without any problems.
Last edited by Aeres on Jan 23, 2018, 4:33:01 AM
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Berto33 wrote:
Hey there, sorry if this has been asked before. I see your set up for a molten strike version of the build, but what do you think of 5/6 linking the ngahamus and setting up a molten strike there? You only lose 1 link for the molten burst damage, and then have the cyclone for mapping and molten strike for single target still. I feel like that would be the best of both worlds but maybe you lose too much?


A 6L Ngamahu’s wouldn’t be half bad. Link your cyclone to it. Most of the support gems will apply to the MB projectiles. You’ll basically be running MB on a 5L. Make sure you get a 21 Cyclone. Bronn’s boosts it by 2 but the jump from 22 to 23 is very minimal so you won’t lose much on Cyclone.

Then you can 6L your Totem. Ancestral Warchief does serious damage even on a 2L. On a 6L he’ll probabky bring comparable dps to your Cyclone, maybe like 30% less.

Or you can swap it and run Totem on your axe, see how the support gems work out. I’m pretty sure you’d generate more dps in total (Cyclone, Totem and MB) than if you just ran your Ngamahu’s on a 6S.
Deliver pain exquisite
Didn't got the lab enchant on helmet yet;


Spoiler

Any changes?
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_Tiem wrote:
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bravo373 wrote:
So if DS its not good what do u prefer Tiem?


I run with Writhing Jar. It has two charges and proc’s Headmans which gives us AoE and a hefty 40% more multi. No flask provides that much dps and it’s literally 1c. Not even DS can touch it. DS is way better suited for bow or MS builds that spam projectiles. We don’t generate enough projectiles to put it to good use. 20% chance to proc MB at a rate of 4 aps is pretty meh.

I personally run with Writhing Jar, Lion’s Roar and Taste of Hate. Two utility flasks. If you want 4, toss in Wise Oak. It gives some decent dps. Also remember, when you use DS, you have to drop one of the ones above, so that’s even more dps loss. If the flask was 10c, just I’d say pick it up even though I don’t think it’s that good. But for 7ex, that’s crazy. That’s the cost of Xoph’s which is a linchpin item on this build.

And I have updated the flask section.

Seriously though. You could have just said "Flask section is outdated. Dying Sun is no longer useful in 3.1".

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ljoborges wrote:
Didn't got the lab enchant on helmet yet;


Spoiler

Any changes?

Glyph Spiral will need life roll. There aer 2 wasted stat on it.

Since you are playing in Abyss league, a Stygian belt with same stats as your Rustic belt will be better.

The best boots enchantment will be "Penetrates 10% elemental resistance if you have not killed recently".

3R2B1G on Bronn provide the most damage but very costly to roll. Something you can consider in the future.

Check out the flasks section. It has been updated. :)
Spoiler






Hi,
first of all thanks for the guide, you are amazing! I linked my build here, i'm looking for suggestions to improve, I still struggle with T16's, only could kill the Hydra so far, struggling with everything else. Of course I'm running 1 phys roll Anger Watcher's eye with this, and don't plan to use Xoph's build.
How important is having Fortify in the 6link? Could something like linking Fortify to Leap and add Damage on Full life as 6th link work smoothly?
Pastebin: https://pastebin.com/GS7JWbUT
Last edited by skarlight on Jan 23, 2018, 4:56:23 PM
Just started a Duelist this weekend to try out this build, and spent the rest of the currency I still had. But I'm considering selling some stuff off my Templar because I enjoy this a lot more. If I do that, does anyone have any recommendations regarding what items require upgrades the most? My goal is to finish my Atlas. Thanks.

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