Breach bug, invisible monsters

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vio wrote:
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Archwizard wrote:
And the second one definitely seems to be how it's working.

yep, same for me.

they must have changed the ai after realising that hard hitting projectiles from monsters inside the breach aren't really compensating for the advantage of ranged chars not having to be inside the breach.

i really would like to get more information about such changes if that's the case.


It`s not only that. I get extreme lags when I`m outside of the breach trying to kill them from distance. Breach is definitely buggy.

And here`s your melee buff you`re asking all this time. Breach is not for ranged characters who can`t stand inside the battle fray. There is, literally, no way to keep your distance. NO WAY.

Just fix that or tell us to re-roll while there`s time.
Last edited by kalkas#6400 on Dec 8, 2016, 11:10:02 PM
my only problem is that breach circle border does not display for me, so its kinda hard to stay in sometimes. But as I can finally play now, I dont want to complain too much :-)

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