Breach bug, invisible monsters

When you pop a breach and monsters run out of it's radius they seemly disappear but they attack you in invisible form.
"I'm programmed to say something that is kind and uplifting at this point, but there is apparently an error that is working in my favor."
Last bumped on Dec 9, 2016, 6:11:36 AM
This thread has been automatically archived. Replies are disabled.
This isn't a bug. The mobs that spawn from breaches are only visible inside the breach circle that is created. If you try to flee the breach they will follow you until the breach closes, only then will they de-spawn.

"
Jeff_GGG wrote:
This isn't a bug. The mobs that spawn from breaches are only visible inside the breach circle that is created. If you try to flee the breach they will follow you until the breach closes, only then will they de-spawn.



Why not just make it if you run outside the breach but try to kill mobs within breach while you're outside it, they die but grant no experience, charges or drops. It's stupid getting hit by invisible mobs you can't kill.
Last edited by opeth#1891 on Dec 6, 2016, 1:44:04 PM
"
opeth wrote:
"
Jeff_GGG wrote:
This isn't a bug. The mobs that spawn from breaches are only visible inside the breach circle that is created. If you try to flee the breach they will follow you until the breach closes, only then will they de-spawn.



Why not just make it if you run outside the breach but try to kill mobs within breach while you're outside it, they die but grant no experience, charges or drops. It's stupid getting hit by invisible mobs you can't kill.


I have to agree here. Dying to invisible monsters is obnoxious at the very least.
Support a free Hong Kong.

I do not feel obliged to believe that the same God who has endowed us with
sense, reason, and intellect has intended us to forgo their use.
-Galileo Galilei
they can hit you when you are out of the breach but can you kill them when you cannot see them ?
"
Blessed_g wrote:
they can hit you when you are out of the breach but can you kill them when you cannot see them ?


From what I can tell, they can hit you. You cannot see nor hit/kill them.

Stay in the circle.
"
Archwizard wrote:
"
opeth wrote:
"
Jeff_GGG wrote:
This isn't a bug. The mobs that spawn from breaches are only visible inside the breach circle that is created. If you try to flee the breach they will follow you until the breach closes, only then will they de-spawn.



Why not just make it if you run outside the breach but try to kill mobs within breach while you're outside it, they die but grant no experience, charges or drops. It's stupid getting hit by invisible mobs you can't kill.


I have to agree here. Dying to invisible monsters is obnoxious at the very least.

OMG. Invisible shit?

GGG, search my post history for the following statement: "THAT IS TERRIBLE FUCKING GAME DESIGN"

Full stop. This is bullshit.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
i think that's not exactly how it's supposed to work

"
jonathan wrote:
The monsters are spawned just outside the visible radius as the breach is expanding and they have AI that prevents them walking outside the breach. As the breach is contracting they are deleted just as they leave.

The window where they exist completely invisible is very small.
age and treachery will triumph over youth and skill!
Last edited by vio#1992 on Dec 7, 2016, 6:39:51 AM
"
vio wrote:
i think that's not exactly how it's supposed to work

"
jonathan wrote:
The monsters are spawned just outside the visible radius as the breach is expanding and they have AI that prevents them walking outside the breach. As the breach is contracting they are deleted just as they leave.

The window where they exist completely invisible is very small.


This quote is definitely different than

"
Jeff_GGG wrote:
This isn't a bug. The mobs that spawn from breaches are only visible inside the breach circle that is created. If you try to flee the breach they will follow you until the breach closes, only then will they de-spawn.



And the second one definitely seems to be how it's working. I've had invisible monsters hit me far outside a breach, like at least 1/4 screen away. And I know they were there because my Cold Snap cwdt targeted a blank spot right next to me.
Support a free Hong Kong.

I do not feel obliged to believe that the same God who has endowed us with
sense, reason, and intellect has intended us to forgo their use.
-Galileo Galilei
"
Archwizard wrote:
And the second one definitely seems to be how it's working.

yep, same for me.

they must have changed the ai after realising that hard hitting projectiles from monsters inside the breach aren't really compensating for the advantage of ranged chars not having to be inside the breach.

i really would like to get more information about such changes if that's the case.
age and treachery will triumph over youth and skill!
Last edited by vio#1992 on Dec 7, 2016, 9:23:48 AM

Report Forum Post

Report Account:

Report Type

Additional Info