Do helmet enchants (40% increased vortex damage) double dip and apply to ignite damage?

I'm playing an RF vortex character with pyre so vortex ignites. I'm wondering if a 40% vortex damage helmet will double dip (increase the damage of the ignite) or not. If it doesn't double dip i'll go for a "RF grants 30% spell damage" because that definitely double dips. TY
Last bumped on Apr 3, 2017, 7:48:14 AM
Yes, those kind of bonuses work as a generic damage bonus applied to a specific skill so it affects all that you do with it.
Wish the armchair developers would go back to developing armchairs.

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Aaaand I on other hand would say they doesn't. They increase skill damage - they don't word as they are adding generic damage increase.

If they do, then I would understand it as they are adding support gem, which is adding generic 40% damage increase. Is this how it works?

I'm not really sure about that, so don't take my word on it. Got any source on that raics?
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
"
Perq wrote:
Got any source on that raics?

Yes, personal testing.
"

Ok, tested it last night with Bronn's Lithe. If I'm right, the enchantment bonus 'inc damage to skill if it's incinerate' would be implemented the same way as the bonus on Bronn 'inc damage to skill if it's movement type'.

So it seems to be working properly, got a 47% inc Bronn, Oro and Chance to ignite on leap slam, it was a blank char so none other bonuses were there to interfere except for 1 frenzy charge I had in both runs from igniting. Having 47% inc damage with no other bonuses means I should be getting 2,16 times more damage from ignite assuming it double dips and it was the case, for instance on one of the runs I got ~420 points* of total damage from ignite and with the armor on I got ~890.

* some unrelated points that the tool was calibrated for, the exact amount doesn't matter.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Good to know. Never went into DoTS area too much, so I was never interested in it. Question is whenever these bonuses work like these gem type specific bonuses, altho my assumption would be that they do. Thanks for the info! :D
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
"
raics wrote:
"
Perq wrote:
Got any source on that raics?

Yes, personal testing.
"

Ok, tested it last night with Bronn's Lithe. If I'm right, the enchantment bonus 'inc damage to skill if it's incinerate' would be implemented the same way as the bonus on Bronn 'inc damage to skill if it's movement type'.

So it seems to be working properly, got a 47% inc Bronn, Oro and Chance to ignite on leap slam, it was a blank char so none other bonuses were there to interfere except for 1 frenzy charge I had in both runs from igniting. Having 47% inc damage with no other bonuses means I should be getting 2,16 times more damage from ignite assuming it double dips and it was the case, for instance on one of the runs I got ~420 points* of total damage from ignite and with the armor on I got ~890.

* some unrelated points that the tool was calibrated for, the exact amount doesn't matter.


cool ty
"
raics wrote:
"
Perq wrote:
Got any source on that raics?

Yes, personal testing.
"

Ok, tested it last night with Bronn's Lithe. If I'm right, the enchantment bonus 'inc damage to skill if it's incinerate' would be implemented the same way as the bonus on Bronn 'inc damage to skill if it's movement type'.

So it seems to be working properly, got a 47% inc Bronn, Oro and Chance to ignite on leap slam, it was a blank char so none other bonuses were there to interfere except for 1 frenzy charge I had in both runs from igniting. Having 47% inc damage with no other bonuses means I should be getting 2,16 times more damage from ignite assuming it double dips and it was the case, for instance on one of the runs I got ~420 points* of total damage from ignite and with the armor on I got ~890.

* some unrelated points that the tool was calibrated for, the exact amount doesn't matter.


Freaking clever.
IGN: Arlianth
Check out my LA build: 1782214
No it does not double dip.

Skill only modifiers only apply to the skill, nothing else.

Raics here is misguided because his testing is flawed.

For testing he used a Bronn's Lithe. That item is vastly different to these helm enchants.

The chest piece simply adds a generic damage increase when using movement skills. This will obviously double dip when the dot is caused by a movement skill.

Helm enchants usually refer to a specific skill, and add a skill only modifier that cannot double dip. Vortex's dot cannot be boosted by the enchant because the dot is not "vortex damage".
Can we just have one discussion, in one thread, that'd be mighty convenient.
Raics comment is the correct one as confirmed by Mark.

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