Path of Building: Offline Build Planner [v1.4.71]

I'm sure this probably has been asked before, but is there any chance Void Shot will be calculated as a separate skill in PoB?
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
Friends I have a problem with this program. I downloaded and upgraded to the last patch. I am trying to import the builds on the classes forums (paste bin links) but every time when I press import I am getting the same error "couldn't resolve host name". I searched online but I can not find the solution. please help me. thank you.
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Last edited by InsiderTradingX on Jan 30, 2019, 11:20:57 PM
The 8% increased AoE per mine, for Demolitions Specialist, is not being included in the radius calculations for any mine skill
i am missing the
+xx% to Critical Strike Multiplier while affected by Anger

option at watcherseye

cheerz

p.s.: awesome app!
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Last edited by Tehara on Feb 4, 2019, 4:17:35 PM
There seems to be a discrepancy between the PoB import and the actual character. My Ascendant in-game has 10 dexterity less than when I import the character in PoB. I don't mean a difference between a planned build and my character (easy to miss something in that case), but actually making a fresh character in PoB and importing tree, jewels and gear, then comparing the two.

There are no other discrepancies that I know of. Strength, Int, Health, Energy Shield and Mana are all accurate. Of course stats dependent on dex are not accurate, but that was to be expected.

Hope I'm missing something on my end. I guess it illustrates the importance of this program - it truly is a cornerstone of the game.

Edit, I found the problem: PoB erroneously adds the attack speed and dexterity node when I have Unnatural Instinct socketed (and two Might of the Meeks, which doubles the node value to 10 dex).
Last edited by EquusMulus99 on Feb 5, 2019, 4:18:08 PM
error when trying to add mod to jewel....

Great work! Tnx.


But I don’t understand why I have these diferences between game and PoB:

Game
Damage per Second 55053.0

PoB
Average Hit 11000.2
.....
Total DPS 78862.8

This without buff and charges.
In game we don’t have average hit. It’s a big difference in DPS
...do you have any suggestion?


https://postimg.cc/FYtrKNw0
Last edited by Lunatic_Fringe on Feb 8, 2019, 7:11:07 PM
Legacy QoTF movement speed mod still looks like that:
Spoiler


PoB currently uses "per 600 evasion" for legacy version.
Problem: impostor syndrome
Solution: nerf everything
Result: depressing mess

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