Uber lab traps/totems df GGG

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It's really not that hard, I don't think 4.2k hp or no regeneration are a problem for it, just your crazy flask set up.


I think it is really just that, the flask setup doesn't allow him to really make mistakes.

I do the uber lab on my pathfinder character, 5200 HP, BV (obviously)

My flask setup for the lab is



Flask for other use:



I even did a run without the additional life pot and just used the atziri flask, I got low with a specific set of traps so I just had to wait until my flask recharged to proceed.

I don't have any regen, its not needed in the lab. Obviously it can be helpful.

The other thing I've started to use is phase run, while I can WB spam, some of the traps will hurt you and in general its the same pace or slower then just phase run. Because I have enough skill duration on my tree+linked with the gem (i think) I can cast it back to back without having frenzy charges.

I also pretty much do the whole uber lab run with conc effect in, so my range isn't that large on BV.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Last edited by goetzjam#3084 on Jul 5, 2016, 11:08:17 AM
I cant justify thos totems that do damage, each hit do dicent chunk of life.
Point of traps is not to tank them, you need to awoid them but totems that do damge combined with such a tight narow and wery long path you need to take is not posible.

If i know they gona make this TANK all chalange then i certeinly wont go ther like that.
I can be petient and evade traps and all but that there will end most people before they get to frst switch. I Done one side but that flame totem got me low life and when i got to midle, bleed totem just live me with outh options. Cant run, cant stay and cant use movment skill.

The length of that path to unlock Golden key is realy big considering you need to do it each side 2 time and thers no safe spot other then in midle exiting the doers in front of bleed totem.

When i next do this i probably need to remove VP, use legacy Blood Dance boots, Bow, more life potions, and just cheez the mechanics becouse its pointles to think other wise.
Last edited by nEVER_BoRN#3512 on Jul 5, 2016, 11:41:07 AM
or instead of doing weird stuff - use Ancestral Totem to kill this sentry trap and move on. geez are the people stubborn sometimes

adapt? noooo.. whine awaway!
You can do the lab with VP...
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Ancestral totem, so i stand there, let traps do they worck and sentry do their, cast totem and waith 2 sec to kill one sentry, move to next one stand there and take even more damge.
Intresting and all that with VP ofcors, thers plenty of traps to stand on and sentry respawn only after 3 sec so no pont rushing is there?

This is not a Marauder totem build this is assassin flicker strike build. I cant even attack sentry becouse trap cyrcle around it so tight and ther is blody half screan sentry aura that do damge to me if i flicker.

Im just astonished with people dont even realasing what build they play and what is going on in this picture and what it mean to play difrent builds.

Having 200-300 life reg means you restor abouth 6000 life for duration of runing that coridor, having flask refiling also is huge difreance, having all ascendency points make even more difrance. Difrence in non and something is infinity.
Problem in this concept is that thos thing should be avoidable and not a TANK quest.
Last edited by nEVER_BoRN#3512 on Jul 5, 2016, 1:04:23 PM
My God reading that typing is very difficult.

Do you not understand that I've done the lab quite a few times with my VP (aka no regen) pathfinder?

So about 1\2 your argument is thrown out the window with that statement right there.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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nEVER_BoRN wrote:
Ancestral totem, so i stand there, let traps do they worck and sentry do their, cast totem and waith 2 sec to kill one sentry, move to next one stand there and take even more damge.
Intresting and all that with VP ofcors, thers plenty of traps to stand on and sentry respawn only after 3 sec so no pont rushing is there?

This is not a Marauder totem build this (is) was assassin flicker strike build. I cant even attack sentry becouse trap cyrcle around it so tight and ther is blody half screan sentry aura that do damge to me if i flicker.


there are two ways to solve this puzzle

you use ancestral totem to kill the sentries that pose a threat (not all of them ofc)
or you do not use it. die. and whine.

right now youve died because you attempted and end-game content with end-merciless life pool and very interesting mindset. you will die time and time again if you do not learn on your mistakes. this is a game, it has its rules. one of these rules are traps. adapt or play something else. whining pretty much never changes anything but please, let that not make you stop
Last edited by sidtherat#1310 on Jul 5, 2016, 1:09:32 PM
Frst off your are flask build and sustein with flask like no other.
Second you use BV that refill your flask like insane and you can get inaff charges to instantly destroy Sentry before you even enter the room.
Also destroyable derbris is often found in safe spot zones that you cant normaly stand on until you destroy them makeing even more difrance to some builds dont you say.

I use Flicker strike, its close range, totem do damage to me each time i attack, other totems and traps do same and i cant leech from Sentry that i noticed and traps are to close to them that i geting shereded just standing so close.
Like i say its infinite difrance.
Beside the point with all of it, we should have resonable way of evading them but ther is not even a safe spot to stand there, its unresonable amount of damage to take.
Last edited by nEVER_BoRN#3512 on Jul 5, 2016, 1:17:17 PM
I think you're just frustrated you lost your character to that trap layout.

To be honest, with your flask layout you probably would have been better off just leaving that layout and going back to town.

Although the map layout stays the same for the whole day, the trap layouts actually change during each run. You might have gotten a better layout if you just started over. I've done that a couple of times and it's really worked in my favor. You lose an offering but at least you would keep your character.

just my 2 c.

I belive you are corect but this frustrated me so mach that i sya to my self this is insane.

I done Lab with Bow buid and i never think from Melee perspective and certenly not in zone as this one but eventualy we all gona run in this situation if they do not prevent this absurd situations. Belive me i fuly understand now how to cheez this so caled uber lab crap, does it have sense, nop.

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