mega lag problem

during the last few days i have some really hard lags of about 20 seconds up to 1 minute what makes the game pretty unplayable, especially in maps but also on the act 4, just wanted to ask if someone else is facing this problem?

im normally on amsterdam server if this does anything to the problem,

excuse my bad english pls

Greez
Last bumped on Jun 28, 2016, 7:43:08 AM
I've had it too on TX server mine is peculiar to maps.
Censored.
especially on trials/labyrinth it is really nice :/

ok so its server related and not my internet, good to know
First of all, he's on the Texas gateway and you are on Amsterdam. You can not infer that it is a server issue. Your traffic takes completely different routes to completely different servers.

Read the second sticky and post a MTR for us so we can eliminate your connection as an issue. Try and capture the MTR when you are having issues.
"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"Your mother was a hamster and your father smelt of elderberries!"
"
Moersers wrote:
especially on trials/labyrinth it is really nice :/

ok so its server related and not my internet, good to know


exactly same problem. Labyrinth is worst. And it is look's as it is daytime related. On times where people most sleep, or are at school/work game run well.
Last edited by rrasto#7357 on Jun 28, 2016, 1:36:27 AM
Client-side lag can make gameplay more difficult, but when one out of two players I talk to in-game complain about the lag, it begins to seem like it's not a client-side problem.

Seems to me as though GGG needs to upgrade or replace their servers. Either that or there is some seriously gibbled program code at fault.

The number of graphical effects on screen at a time also does not help. SRS, CoC and Detonate Dead builds all lag the game so badly that when combined with lag spikes, people regularly get disconnected, and the ones who don't lose connection have a 50/50 chance of getting killed because they're getting 2 or 3 FPS and don't know what's going on or simply can't move.
Even the playesr that try to trade with me report that are having connection problems too, especially when I try to get back to my hideout to trade and BAM, I can't connect to my hideout instance and have to log again.

Today it was crashing "only" 20-25% of times, yesterday was about 50-70% of times, really unplayable...

But yes, half of players are having bad experience on connection, but its probably "only" client side problem, aham...
"
Dunedain1014 wrote:
First of all, he's on the Texas gateway and you are on Amsterdam. You can not infer that it is a server issue. Your traffic takes completely different routes to completely different servers.

Read the second sticky and post a MTR for us so we can eliminate your connection as an issue. Try and capture the MTR when you are having issues.


And the 100 other posts regarding the same thing, everyone is magically having ISP routing issues from all over the world at the exact same time... Well I guess that's possible if the last stop on everyone's route is the GGG servers.
"
Siska83 wrote:
"
Dunedain1014 wrote:
First of all, he's on the Texas gateway and you are on Amsterdam. You can not infer that it is a server issue. Your traffic takes completely different routes to completely different servers.

Read the second sticky and post a MTR for us so we can eliminate your connection as an issue. Try and capture the MTR when you are having issues.


And the 100 other posts regarding the same thing, everyone is magically having ISP routing issues from all over the world at the exact same time... Well I guess that's possible if the last stop on everyone's route is the GGG servers.


And unless we can factually eliminate it as the problem, then that's an issue. At least let us try and help. But that's just too much to ask now isn't it?
"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"Your mother was a hamster and your father smelt of elderberries!"
"
Dunedain1014 wrote:
"
Siska83 wrote:
"
Dunedain1014 wrote:
First of all, he's on the Texas gateway and you are on Amsterdam. You can not infer that it is a server issue. Your traffic takes completely different routes to completely different servers.

Read the second sticky and post a MTR for us so we can eliminate your connection as an issue. Try and capture the MTR when you are having issues.


And the 100 other posts regarding the same thing, everyone is magically having ISP routing issues from all over the world at the exact same time... Well I guess that's possible if the last stop on everyone's route is the GGG servers.


And unless we can factually eliminate it as the problem, then that's an issue. At least let us try and help. But that's just too much to ask now isn't it?


Sorry to come across short and semi disrespectful, I do understand trying to eliminate the "common" or obvious first, however there are multiple posts from people all over geographically. They are all having a common problem and for 95% of them, they claim it's only happening with PoE and everything else works fine (me being one of them).

A lot of people have posted MTR's and many have not, but I feel like that's a typical "by the book" response. I've personally had this problem since Friday (the 24th), tried contacting my ISP, a new router, a different machine... rebooting/power cycling everything with no success and yet more and more posts are still being started regarding the same issue. I believe there is just too much for this to be some coincidence. Especially since a lot of these posts have sprung up with the latest patch(es).

Is it too much to ask for GGG to at least humor us and say somewhere, website/twitter ANYWHERE, that they are aware of it and at least looking into things on their end too?
Last edited by Siska83#5640 on Jun 27, 2016, 9:33:32 PM

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