[2.6 Video Guide] Beginner's Build: 5 Keystone Horror Summoner [HC/SC/Atziri Viable]

Just wanted to swing by and give my support, been lurking for a bit. Been really rough on gear, not sure if the negative 20% rarity has been a part of that. I'm trying to make do but it's a struggle. Act 3 Merc HC right now (first time in merciless). I've had some rough spots with Malachi but Daresso went smooth as butter. I'll probably delay the piety/dom fights until I'm geared. Not sure how long that will take.


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isunktitanic wrote:
Just wanted to swing by and give my support, been lurking for a bit. Been really rough on gear, not sure if the negative 20% rarity has been a part of that. I'm trying to make do but it's a struggle. Act 3 Merc HC right now (first time in merciless). I've had some rough spots with Malachi but Daresso went smooth as butter. I'll probably delay the piety/dom fights until I'm geared. Not sure how long that will take.




Hey!

the 20% rarity does very little impact. However, are you doing Daresso/Kaoms/Malachai in Merciless difficulty? If so, I'd wait with it till you're like 75-80+ and geared. No reason to bother them at all tbh.
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NOT FOR EVERYONE:


I WILL NO LONGER RESPOND ON THE THREADS THEMSELVES! IT IS TOO MUCH WORK FOR ME!
IF YOU WANT ME TO RESPOND TO ANY QUESTIONS; ASK THEM UNDER THE YOUTUBE VIDEO LINKED IN THE GUIDE!

NOT FOR EVERYONE:
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What's the point of two curses? How do you apply both of them?
Note again:

ALL QUESTIONS ARE BEING ANSWERED VIA THE YOUTUBE CLIP INSTEAD!!

(getting PM's every now and then, figured i'd bump it up)
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2.6 Update Notes added in the first comment below the guide.
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I am now answering questions on the build guide threads again!
(Finally time allows me 2 :D)
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Hey sorry if this is a stupid question but what exactly is the point of Eldritch battery and zealots oath?

I am mostly a casual player but recently got 70 and tried using these skills together. I ended up refunding zealots and Eldritch because it just felt like I lost over 2000 health.

Is it just because you need it for the third aura? Because I would rather keep the 2k energy shield and ignore Arctic armor but still keep mind over matter.
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choc555 wrote:
Hey sorry if this is a stupid question but what exactly is the point of Eldritch battery and zealots oath?

I am mostly a casual player but recently got 70 and tried using these skills together. I ended up refunding zealots and Eldritch because it just felt like I lost over 2000 health.

Is it just because you need it for the third aura? Because I would rather keep the 2k energy shield and ignore Arctic armor but still keep mind over matter.


Hey,

Never apologize for asking any questions, there are no stupid ones, trust me.
The point behind EB & ZO is to move the Energy Shield over your mana pool and Zealot's Oath is used to make sure that the Energy Shield is always regenerating.
By doing this a few things happen:


Mind Over Matter which mitigates dmg over to your mana pool will now instead be taking from your Energy Shield (which is regenerating) Basic algebra here will provide you with the actual effective HP that you have. Keep in mind that Mind Over Matter only covers your mana before life and not ES, so without these keystones you would still take the incoming damage from your Energy Shield before mana resulting in 0% additional mitigation.

Example:
3/7 = 0,4285 (30% taken on mana 70% on life) this means that as long as you have 43% of your Life pool as Energy Shield (and unreserved mana) you will have full additional mitigation from the Mind over Matter keystone. This is why I recommend having around 50% as you are spending energy shield to pay for your spells as well.
Knowing that you need 42.3% ES of your actual life pool we can also calculate your actual effective HP by taking your life pool and multiply that with 1.423. So if you for example have 5000 life with at least 2115 Energy Shield you don't actually have 5000 life since part of that is mitigated to your Energy Shield, your actual effective HP is: 5000 * 1,423 = 7115 HP.

The difference between doing this and keeping your Energy Shield above your life pool is that in a "normal" hybrid stance you would have 7115 effective HP till you take 2 consecutive hits, first everything goes on your Energy Shield till it's gone, when it's gone you only have 5000 HP left till you've either regenerated or recharged that ES drop. This makes the "normal" hybrid one of the worst defensive choices in the game in its current state. However, with only 3/7 parts of the damage being taken from your Energy Shield the Zealot's Oath keystone is keeping that ES up at all times and the actual life pool you have is easily flaskable which keeps you on a more reliable effective HP of 7115.



I hope my explanation helped, if not let me know what was confusing and I'll try again.
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I guess that makes sense. Thank you, just felt like my health dropped much faster but I will give it another shot.

The build really has been fun but still kinda miss the flame sentinels. My knitted horrors seem to often Sprint up and melee everything.

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