Exact details of EXP nerf

The exp nerf is ABSURD - why - just why - who does this help?
Just challenge your toon instead of doing easy 76-79 maps. You take risk, you get rewards. Great move by ggg. Those party chaining gorges up to lvl 100 were ridiculous and didn't involve any risk. What a fame to grind your lvl 100 in lvl 76 maps!
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zzang wrote:
From my Observations i was doing constant 15 mill per hour in t10 now its 11-12 mill per hour

Seems like roughly a 20% exp nerf across the board.


That was pretty much what I noticed as well.

Still get better xp powering though Gorge than any tier 10/11 though.
We tested it extensively
Last edited by Icholas#7287 on Jun 5, 2016, 2:18:48 AM
if you are not enjoying the journey then just give up, because theres nothing at the end of it. Here to there, thats the game, if you want that to be over then hit escaped and log out, you dont need to hit lvl100 to be done with that character.


I like the change personally. I would have done more tbh, I would have been adjusting this all along while adding higher maps so it never got as crazy fast as it is now in the first place.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
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Snorkle_uk wrote:
I like the change personally .... I would have been adjusting this all along while adding higher maps so it never got as crazy fast as it is now in the first place.

I understand the WHY but is still is the wrong "solution". Let's say you needed 400 maps to get to the next level two years ago and every map took 10 minutes. In 2.2 you still needed 400 maps but only 5 minutes per map so the time needed to get to the next level was halved. Now let us imagine in 2.3 you still need only 5 mins per map but you have to run 800 maps due to a higher xp penalty. Time wise there is a solution now BUT ONLY TIME WISE! Difficulty wise nothing changed and therefore only the bordom was doubled because now you have to run 800 of the same easy shitmaps (of course I pulled the numbers straight out of my ass just to give a general example).

German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"
Yeah... changes like this make the solo players question why they even bother.

It makes no sense at all why they put in this huge grind to max out a character, considering that players should have a realistic expectation that they can do that with several different characters and builds.
Now people are pretty much limited to one and, once they reach that point they just quit and go play a different game rather than bothering to do it with a second.

Unless they're in one of those clans who 6-man rush for hours on end with a hundred+ stash tabs of uniques for every build they're rushing up.
Patch Notes 3.15:
Fixed a bug where players believed the game was playable. This has been corrected and made retroactive.
Patch Notes 3.19:
Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment.
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Snorkle_uk wrote:
if you are not enjoying the journey then just give up, because theres nothing at the end of it. Here to there, thats the game, if you want that to be over then hit escaped and log out, you dont need to hit lvl100 to be done with that character.


Oh god the "if you don't enjoy it, hit log out" argument.

[/quote]
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Snorkle_uk wrote:
if you are not enjoying the journey then just give up, because theres nothing at the end of it. Here to there, thats the game, if you want that to be over then hit escaped and log out, you dont need to hit lvl100 to be done with that character.


I like the change personally. I would have done more tbh, I would have been adjusting this all along while adding higher maps so it never got as crazy fast as it is now in the first place.


Well.....hitting level 100 is the only thing I enjoy...so what?
Just adding my voice against this. Already said, but hardcore grinders are set back by hours at best, casuals that struggle towards a single 100 by weeks-months.
Deadpeng,

I am in similar situation like you. I have nothing more to do than just go to level 100. I am level 98 and standard player only.

Here is what I found


Palace average xp 825,8
639
950
826
955
759

Conserv average xp 894
1044
707
979
846
instant dead 5.6k hp + 1.6k es boss stone from roof killed me

Shrine average xp 770
847
811
774
725

Arsenal average xp 770
771
1156

Springs average xp 650
898
1124
614
618
661

Plateau average xp 695,2
702
723
683
665
703

Gorge average xp 600
654
508
599
888
604

Only some of them had pack size +10% or 20%, but difference is not so big in the end.

So for me as I can not run Conservatory maps as I can be instakilled on full hp/es from bosses spell, my best second option is Palace with 820k xp. Plateu gives me 700k xp and Gorge 600. From economy or time perspective I will get more from Plateau and Gorge. Killing boss on level 14 map gives around 140k xp.

Before patch I was playing and buying only maps lvl 12 and 13 as I get more xp from them than lower tier maps, but now it seems I go to play only Plateau and Gorge. Benefits are: I have not to spend much currency on buying and crafting maps and I have not much chances to die.

My frustration: I play this game in total no more than 4 months. I quited because of reflect year ago. I play from middle of march now, got all gear U can check and wanted to buy mirrored staff and gathered 150ex. I liked that Ascendancy and supported GGG with cash again like year before. Now I have 60 dollars, but with their nerf I am going to buy tomorrow Grim Dawn. I will play PoE more I think, but they killed my spirit/feeling to play that game and I am rather disgusted with their manipulation and disability to make game progress consistent and I feel no more satisfaction from playing PoE last two days. I will sell all I can for ex and after (and if) I hit lvl 100 I wont create any new goals to do in this game as GGG with this patch (nerfs) told me, that they are not trust worthy and are taking care only about league, which is unacceptable for me. If I knew that Ascendancy was only to get more people hooked and after new patch throw obstacles in the way, I would never bother with playing that game and support them with my time and money again.

Last edited by Rexeos#3429 on Jun 5, 2016, 12:30:43 PM

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