How to fix clear speed meta ?
" The "action" part is related to how much action you get in classical RPGs. (way less) Like Action-Adventure. Adventure and Action, not necessarily ADHD levels of Action. Perception is reality.
|
|
|
Maybe add Charges and Cooldown to every Movement Skill (Cyclone isn't counted)
Just another Forum Signature in a Sea of Signatures.
|
|
|
Fewer, but much more dangerous monsters is how you do it.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785 Need a chill group exiles to hang with? Join us: http://www.pathofexile.com/forum/view-thread/1251403 |
|
|
These forums should have a built in translator for OPs and posts. For example much of this thread would be:
"My stupid 3-digit dps tank feels really stupid now, plz fix ggg and cater to me!" Look at this build, people still speak in hushed tones about The God Tank: https://www.youtube.com/watch?v=WsAiatkWnPM If you look at that and don't think it's far beyond broken BUT think a 1.5minute gorge clear IS then we have very different philosophies about PoE and arpgs in general. Luckily ggg does a great job in catering to both of us and more. "Dude he fucking said hotdog racist. Like I can't even make this shit up." - gj 1.0.0 Forum Posters now have 50% less Critical Thinking skill per Patch Last edited by dickhole_mcghee#3909 on Jun 2, 2016, 9:06:57 PM
|
|
|
Ha ha, good old time immortal Gellig :D
But it takes him 4min to kill abaxoth while a LA voltaxic could melt him in seconds, with enough distraction to avoid the boss zerging on you (tanky decoy maybe?). Ranger builds list: /917964
When two witches watch two watches, which witch watches which watch? If the witches watching watches watch the same watch while you watch which witch watches which watch, they switch watches; then, the watch switching witches watch which watch you watch. Watching witches watch watches is not for the faint of heart... |
|
|
There is no "fixing" a clear speed meta because clearing shit fast is the byproduct of optimizing your character.
That's like saying how do you fix the "not dying" meta because everyone builds their character to not die, and it imbalances the game because they are doing something that is suppose to sometimes happen. |
|
" I think you've missed the point. Yeah, optimizing your character is going to happen, regardless of the state of the game. The problem (and yeah, it is a problem) is that the base speed of the game is simply ridiculous. Packs are too large, and their actions happen too quickly. It forces you into AOE-all-the-fucking-time (pack size) and doing it as fast as (un)humanly possible (monster attack speed). This all happened very gradually. The game used to have a very good pace, now you're pigeonholed into darting around the map like a frog on meth. Just hoping it gets dialed back, at some point. A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785 Need a chill group exiles to hang with? Join us: http://www.pathofexile.com/forum/view-thread/1251403 |
|
" Actualy packsize is important for geting map drops incase you didn't notice and for sustaining your charges and flask charges while moving through the map as for fast clearing and spamming movement skills well...If they're dead they cant hurt you and if they cant hit you they can't hurt you either.The basic issue here is that players lost confidence in the mechanics that the game has to offer for mitigating damage you take.Also clearing faster was bound to happen with ascendencies since most of those points are damage based and some very strong damage based ones. |
|
" They could increase the drop rate if they reduced the pack size. Non-issue. " Again, nothing that can't be dealt with by minor number adjustments. " This applied back in the original betas as well. You've missed the point entirely. "Clearing fast" is always going to be a thing. What fast means is what we're talking about. A comprehensive, easy on the eyes loot filter: http://www.pathofexile.com/forum/view-thread/1245785 Need a chill group exiles to hang with? Join us: http://www.pathofexile.com/forum/view-thread/1251403 Last edited by Antnee#4468 on Jun 3, 2016, 6:22:50 AM
|
|
" How fast the base game is doesn't fix the "Clear speed meta" because every meta will be clear speed meta. It's rose tinted classes, the goal "back in the day" was to darting around the map like a frog. That's because it's the most optimized character possible. Every thing you mentioned suddenly didn't appear out of the blue once the game sped up a little bit, the only difference is (outside of ascends) back in the day everyone was poor, low leveled and the game was "harder". It gave it an illusion that the because the average person wasn't powerful enough to cleave the game that was the normal limit. Arbitrary deciding how much you decide the average person can achieve "how fast" is an opinion, it's not inherently broken because of the "meta" or something. Just because you slow down the game doesn't change the fact that everyone will play the fastest clear speed build or "slower" builds become more viable. Which what would a "meta" be. Last edited by RagnarokChu#4426 on Jun 3, 2016, 2:08:31 PM
|
|
























































