LOL so people in your party can steal your loot?

"
好的男 wrote:
in that file, Allocation Settings are:
default_loot_allocation=1 (=perm)

Are you sure? I have default_loot_allocation=1 in my settings file, but when I start the game and to to UI options it shows short allocation. This is also the default setting as I haven't changed it since installing the game.
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databeaver wrote:
"
好的男 wrote:
in that file, Allocation Settings are:
default_loot_allocation=1 (=perm)

Are you sure? I have default_loot_allocation=1 in my settings file, but when I start the game and to to UI options it shows short allocation. This is also the default setting as I haven't changed it since installing the game.


iam an idiot am at my working laptop with a default profile, maybe there is short the preset.
Just switch it ingame to perm an recheck the file ;)
Contact support@grindinggear.com to report issues relating to the game or forum. Thanks!
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databeaver wrote:
"
好的男 wrote:
in that file, Allocation Settings are:
default_loot_allocation=1 (=perm)

Are you sure? I have default_loot_allocation=1 in my settings file, but when I start the game and to to UI options it shows short allocation. This is also the default setting as I haven't changed it since installing the game.


When the loot settings wher first brought in it was set to short allotment as the default setting , GGG changed this later to make the default to perma loot cuz people asked for it. You perhaps still had your old client settings .


Short version: FFA loot can be a blast i recomend you try it . Sure it's not perfect but it can be darn fun

To the OP and to all the other gamers out thare i have to wave my FFA loot flag a bit .

So FFA loot is fantastic for many reasons , and no "trolling" is not one of them. FFA loot provides what is usually refereed to as "loot tension" basically this creates the seance of urgency in the player , secoundly it employes a secoundary level of stratagy , not only do you have to kill the mobs but you have to get the loot they drop in a competitive setting.

This ususaly creats more competitive game settings whare players are not only fighting the mobs but each other as well .


On paper FFA loot is always better than any form of dedicated item drop not up for contention . However in practise thare are a few major problems with this concept . Number 1 is that the players hardware both thare computer and internet conection play a large factor in this , this creats a felling of unfairness to some players . Secoundly the system is prone to cheaters , click spam bots for eg. creating more felling of unfairness.

However the largest problem with it is that even though the system is desined to reward proactive players who pay atention and have high skill with more rewards , what ends up happaning is that lazy players feel that they are being punished , that somehow that item drop they wanted was owed to them for some reason. The reason for this could be lots of things perhaps the player felt he/she did the most DPS or tanked the most or was the MVP of the party , whatever the reason they somehow feel cheated .


Now the wonderfull thing about this is that most of these problems can be solved simply by the player changing his/her understanding of how the loot system works. When working as intended FFA loot makes players fight toghter in a much more intelegent way , activly responding to mob kills with proper positioning . Also the game feels more "important" as you have small windows of opertunity to be rewarded and it's up to you the player to capitilize on it .

The reason that games for the most part are permalotment of loot these days is something i admit i do not fully understand, obviously people want it that way ....but im not to sure if that is even true . Look to the bigest game this year so far , the divition this game is desinend around a FFA loot system WITH PvP all the time , and nobody complains about it , sure they complain about other things like loot drops in genreal and crafting ect. but the FFA loot aspect of killing other players is never mentioned , Why is that ? cuz it's fun and it works well .

I recomend that you at least try FFA loot setting in PoE even if just for a the lulz of it. you may find you enjoy it alot . Try it in pub partys and try it in private partys with your buds , it can be good fun , even if you don't get all the loot. FYI ( you will be come a master at invintory managment very quickly playing this way )
Just a sec let me grab a beer...@#*@ Ok how did I die this time

Learn the rules, it's the only way to exploit them.
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SirSid wrote:
When the loot settings wher first brought in it was set to short allotment as the default setting , GGG changed this later to make the default to perma loot cuz people asked for it. You perhaps still had your old client settings .

No, I didn't have PoE on this computer until about 1.5 months ago and I didn't copy any settings from a different computer. Either the setting is stored in my account data on GGG's servers and was transferred automatically or short is still the default.
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databeaver wrote:
"
SirSid wrote:
When the loot settings wher first brought in it was set to short allotment as the default setting , GGG changed this later to make the default to perma loot cuz people asked for it. You perhaps still had your old client settings .

No, I didn't have PoE on this computer until about 1.5 months ago and I didn't copy any settings from a different computer. Either the setting is stored in my account data on GGG's servers and was transferred automatically or short is still the default.




You know what I think you are right. If i remember correctly that change GGG made was so that if you changed it to perma then it would stay that way , before you had to change it every time you started the client ? is that right ? i think it is , if so then yha short-alot is probley still default
Just a sec let me grab a beer...@#*@ Ok how did I die this time

Learn the rules, it's the only way to exploit them.
yeah any mob killed or barrel broken out of xp range will drop unallocated loot even in perm allocation, seen it happen many times.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
Is it "stealing" if they can pick it up?
Sound the dread alarm, through the primal body! Sound the reveille, to be or not to be. Rise! Stay the grand finale! Stay the reading of our swan song and epilogue. One drive to stay alive! Elementary, muster every fiber. Mobilize! Stay alive!
"
vio wrote:
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好的男 wrote:

This happens if you kill things offscreen, probably even out of xp range.
E.g. vaal/sparks that stays for a long time while the party is running out of xp-range (2.5 screens if iam not totally wrong). So the allocation wont find a player and just gives it up for everyone.

according to my experience it also applies to currency dropping from breakables like vases.


Ooh, that explains a few things. I noticed the currency thing occasionally, and just thought it was a glitch as misallocation (showing up as allocated, but someone else could pick it up right away). It only seems to happen with currency though, IIRC.

It just goes to show you can't trust them barrels!
"The only legitimate use of a computer is to play games." - Eugene Jarvis
PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
"
SirSid wrote:
[...pro FFA comment]


Wow, that was a really exciting read. Guess i'd try it out when i dare to public party in HC.
Maybe start of next league?

Thx ^_^
.
Last edited by Entropic_Fire#0222 on Oct 26, 2016, 6:07:02 PM

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