Pledge of Hands + Kaoms (firestorm?)
I managed to find a Kaoms heart and decided to get a pledge of hands(currently 5l) to make some fire build with it.
I was thinking firestorm might be good(is it?). But I'm having trouble figuring out what class and ascendancy to go for. So far this is what I've thought of Inquisitor for glass cannon crit Chieftain for very tanky burn dmg build Elementalist for your classic caster build? Assassin for even crazier crit? I don't understand scion :/ Making the best use for kaoms would mean getting a bunch of %life nodes too right? Last edited by villur#4936 on Mar 19, 2016, 10:47:51 AM Last bumped on Mar 19, 2016, 4:38:00 PM
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i believe the best way to play it is MoM with around 5K hp + 2K mana.
so atleast 160% life increased yep. burn with firestorm is kinda useless, the hits deal small damage. Thoo ele penetration is interresting. fire storm is perfectly fine, it's a good spell, but blade fall has the same concept is is probably more powerfull. Thoo you can also build for blade vortex, pledge of hand mom blade vortex will work greatly. http://poedb.tw/us/passive-skill-tree/AAAABAUCAQN1A5oEBwSzB2MI9AmqFkAWbxa_GjgabBzcHwIgbiL0JKomlScvKo0rJjbFNtg26TpYPAU9X0WdRtdJG0mxTLNQMFBCUlNTNVNSVUtVxlZIWG1Yd1nzXwRfKmHiY_1kM2ZUZp5o8mpDbAttGXFicYVyD3UqeuaCm4PbhTKFfYuMjDaMdo8akFWRK5MnlG-XlZf0mjua4J2un9-hL6IApwismLFCtzG-isBUwGbAmsu90B_VptfP2CTZ_Nq5217jauQi6-Tr7uxV7TzvfO-I7-vwH_Fs98H5N_nd-tI= I will never be good but always I try to improve. Last edited by Geisalt#1772 on Mar 19, 2016, 1:41:00 PM
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Go Inquisitor, that res penetration on crit is absurdly good. Link added critical chance and Elemental focus, grab elemental overload and you have more than enough damage to completely concentrate in getting defenses, MoM being a great one.
Way more reliable and tanky than an assassin, more dps than chieftain (ignite isn't good with firestorm), and elementalist is just weak. |
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res pene on crit sucks because you cant go in negative resistances with this node. Pene becomes useless so you dont need it in the tree, true but pene is easy to stack , pene gem, pene in tree, double curse and you reach over 100% pene.
So your suggestion is to play crit chance without crit mult to get more damage and constant 0% res. It will work, but i believe with pene it could reach higher dps. Thoo the investisment is not the same and it's true that elemental focus replace easily fire penetration... thoo again i believe that this setup is better for multi elemental builds. elementalist is extra powerfull. but it's tricky to make good build with it I will never be good but always I try to improve. Last edited by Geisalt#1772 on Mar 19, 2016, 1:47:43 PM
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This is getting quite hard to choose.
Is this build/char capable of doing high end maps too? Mostly play solo, sometimes with a friend. |
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Well yes, double curse and penetration gem will destroy a boss res, if he isn't overcapped (making curses pointless) or curse immune. You also sacrifice 2 curses and 1 gem slot, and that is a LOT.
About this build being capable of maps? hell yeah, It can easily clear them, doesn't matter if you go templar or double curse. Templar is more consistent and has more survivability (especially if you use enfeeble or warlord's mark as your curse, better even if you use both), while multi res curse will give you more dps in some cases (in this case you should go Occultist) If you go assassin, you would start at the right side of the tree and there aren't many life nodes there, so I would recommend against that. With a Kaoms life nodes are way too important, try to hoard them. |
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" You're looking at maybe 25% Chance to Crit, on one of the slowest-casting Spells in the game...? 25% of your hits deal 100% total Damage, 75% of your hits deal only 35%. (100 + 35 + 35 + 35) / 4 = 51.25 average Damage You're not unlikely to cast three Firestorms (or six, due to Echo) and have none of them Crit. All of these Firestorms will be pretty shitty. It's terribly inconsistent without Crit gear, simply because Firestorm is such a slow burner (ha-ha). My Firestormer has 39% Pen; I always hit against 36% Resists or less, meaning my average Damage is 64% total Damage at worst. Datamined information puts most Map bosses at 30-45% Resists though. Instead of a Crit Chance support, I run FPen - it doesn't cost me any Supports compared to Inq. I also run Flammability, but w/e. An Elementalist could get another 20% Pen, I went for an extra Curse and just solve Curse Immune maps with a Chaos Orb. The Inquisitor line is really good, but the Resist-ignoring isn't absurdly good unless you have a solid Crit Chance going. Last edited by Vipermagi#0984 on Mar 19, 2016, 2:35:55 PM
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" Why would 75% of the hits deal only 35%? as you say map bosses have 30-45% so you would be doing around 75 to 80% of the damage. And the map res mods give like +75% res, making any single res curse pointless thanks to boss curse resistance. Crit chance has a lower cost multiplier than penetration, kinda useful with spells and how easy their cost skyrockets. The main reason I would prefer Inquisitor is that curses are so powerful as a defensive measures that not using them for that is a waste. Damage is easy to get, defenses are not. Edit: Ok duh me, you are talking about worst case scenario, my bad. Anyway, with added crit chance you get a 8% base chance and 100% increased. 3 power charges would send you to 250% crit chance or a total of 28% crit with really little investment (and i'm not considering the crit chance of righteous providence in case he goes for controlled destruction). Getting some consistent crit chance is not that hard with the new inc crit chance gem. Last edited by Adser#1634 on Mar 19, 2016, 3:09:54 PM
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I still haven't decided yet, but if i would go marauder or templar, would Iron Will gem be something I should consider? Actually, what gems should I support firestorm in the first place?
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" Because we're assuming a worst-case scenario, which is where it should be at its best. Seems I removed that line at some point! Whoops. I am dealing 94 to 109% Damage where you're dealing 75-80% btw :P Penetration applies after the cap is checked - even with a +75% Fire Res modifier, I only face 36% Resists. There's a reason I ignored my own Flammability in that post; I don't rely on it at all. " That's why I went Occultist over Elementalist, yeah. TC + Enfeeble is amazing, and Warlord's Mark allows Firestorm to stunlock most Rares. So good. Flammability is my fourth Curse. " In my opinion, Faster Casting and Echo are mandatory. For anything that is not an Inquisitor, Fire Pen is also mandatory to combat high-Resist enemies. Inquisitors run Crit Chance instead. Ignites don't deal a lot of Damage, so the downside to Elemental Focus is minimal. For non-Inquisitors, Controlled Destruction grants a lot of Damage with not a lot of downsides. edit; Empower, because it's Empower and is always fantastic for Spells. Last edited by Vipermagi#0984 on Mar 19, 2016, 3:16:16 PM
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