SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]
" The people that take longer don't care to make the time less or care for improvement at all. But no no its standard to take 45 + min to do it because thats what Chris said, before the public had access to it at all. If anyone is trolling its the person that doesnt play the game again....the one that praises all the people that just say anything negative about the lab. What a pathetic person would it take for them to spend hundreds of hours to complain about something, rather then the 15 min or less per run to actually just do the content. Takes a "special" kinda person. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" Ah, I see we're back to the name calling part of the discussion. How about stop using a guestimate made by Chris as an argument, he clearly underestimated the players. Just a lowly standard player. May RNGesus be with you.
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" Naw brah I mean why look at the facts, instead lets use the oldest mention or benchmark of time possible. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" I think quite a few psychopaths would disagree, as well as those who have studied psychology for any amount of time. Maybe I'm just giving trolls to much credit with this, but it had to be said. :P Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more. 'Cause it's a bitter sweet symphony this league. Try to make maps meet, you're a slave to the meta, then you leave. |
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" You're giving trolls too much credit. |
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Anyone read about Valve's new situation?
Not the skins one, the new one. It's like you can't just make any offer public and hide behind a click on a TOS page. It's like you can't take thousands of dollars of people and then do wrv you want, design uniques anyone? Imagine what could you be able to do if you had no travel expenses in the EU or the US. Nothing like the idea of a fine or the close doors of a big market to make a not that big of a company feel the pain in the balls. Hell, the US erased the boom of poker with a few lines of legislation. First world customer right protection and first world market regulation. Just planting seeds. Last edited by qwqwqw333_final#1864 on Dec 23, 2016, 2:00:54 PM
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" The point of Chris's statement is that 5 minutes, 10 minutes, or even 15 minutes is not the normal expected times through the labyrinth. The more important fact that seems totally ignored by the Internet Trolls is the median times on the normal difficulty ladder. There are many with times that are much longer than their frequently stated lies, a majority to a vast majority. Look at the false statement. " This is obviously false based on all the evidence. Yet the troll keeps repeating this same silly lie over and over. Of course the trolls used to say 5 or 10 minutes until the labyrinth ladders came out and the falsehood was even too blatantly obvious for them stomach. Calling them lying Internet Trolls is not meant as an insult to them. It is meant as a warning to others like Outtahand who he was telling this lie to. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired! Last edited by Turtledove#4014 on Dec 23, 2016, 2:24:52 PM
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So what are the average times of a lab runs on normal / cruel / merc / uber? Compile some data, make some nice graphs and maybe this thread wont be so boring.
(Before the expansion was released, Chris said that completing the lab will take "around 45 mins", which is an extremely conservative estimate) When night falls She cloaks the world In impenetrable darkness Last edited by morbo#1824 on Dec 23, 2016, 3:18:33 PM
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" so it might be really difficult to get the data for these 2 |
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" Averages are much more work to calculate. To get the median one need only find the mid-point time in the list. I would guess that the average is above the median, at least based on the ladders I've looked at. Since the ladders were just reset, we can't really look at them yet until more data points are available. Although there are a few observations that can be made based on my historical observations. * At the beginning of a ladder reset the times are longer at the beginning of the list. This makes sense because when the labyrinth is run multiple times any faster time for a character will replace the previous best time for that character. * The higher the difficulty the larger the size of the block of really fast times. This makes sense because the higher difficulty the more likely that someone will farm that level and get faster and faster times. This is why I say that we should be looking at the normal difficulty ladder. This more closely reflects the time that someone doing the labyrinth just for the ascendancy points should be expected to get. * The times on the ladder have generally been getting faster and faster. The median times used to be 30 to forty minutes. It has been steadily improving to the current ladders being closer to 20 minutes. This makes sense because people in general are getting better at running labyrinth even if they only run it for the ascendancy points. Note that I generally look at and I'm referring to the softcore league, Breach league in the current season. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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