Alt + F4 solution?

NOTE: this isn't a thread which is bashing Alt + F4 as an exploit, nor is it a thread which is agreeing with those who say it's not an exploit. The whole purpose of this thread is to find a solution which can satisfy both parties regarding the use of Alt + F4 to prevent dying when low on health.

Heyo there, there's been quite a few topics regarding the use of Alt + F4 to exit the game and prevent dying. Some have argued that this is an exploit, others have said it's a feature and that it's intended - not sure but I thought I'd add a possible solution to satisfy both sides of the argument. This is solely referring to the hardcore mode.

When using Alt + F4, how about adding a penalty such as x amount of XP loss with a multiplier depending on the number of times it's been used.
For example: during combat, if a player has <20% health and uses Alt + F4, then they recieve a 10% XP penalty. Also with the addition of a multiplier, this penalty increases depending on how many times you've used Alt + F4.

This doesn't apply to using Alt + F4 within town, or away from combat.

By doing so, Alt + F4 can be used as a confirmed feature of the game rather than being called an exploit by some.

This will also add an element of decision making and make situations more interesting, for example: if I'm low on health, do I Alt + F4 and lose XP or do I keep fighting if I think there's a chance I can survive.

Just my opinion, thoughts?

EDIT: Or "Esc + Logout/exit"
IGN Nemesis: synhectic
IGN HC: hectic_
Last edited by hectic_#2302 on Feb 17, 2013, 6:36:01 PM
Most games I know that have a penalty to Alt+F4'ing the game just make it so that your character remains logged in for roughly 5 seconds longer to ensure your game didn't exit out to avoid death.
IGN: Mibuwolf
That's a good idea as mentioned before but it would remove the use of Alt + F4 entirely, I tried to provide a solution that would satisfy both parties.
IGN Nemesis: synhectic
IGN HC: hectic_
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ztx91 wrote:
That's a good idea as mentioned before but it would remove the use of Alt + F4 entirely, I tried to provide a solution that would satisfy both parties.


No it wouldn't. Your game would exit out, but the server will not remove your character until 5 seconds after your connection has terminated.
IGN: Mibuwolf
"
mibuwolf wrote:
No it wouldn't. Your game would exit out, but the server will not remove your character until 5 seconds after your connection has terminated.


In other words, your character would most likely die in those 5 seconds if they have low health.

The whole point of my idea was not to stop the use of Alt + F4 to avoid death, but to add an element of decision making as a feature.

E.g. Do I use Alt + F4 and lose XP or do I take my chances and continue fighting?
IGN Nemesis: synhectic
IGN HC: hectic_
Last edited by hectic_#2302 on Feb 17, 2013, 5:21:08 PM
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ztx91 wrote:

The whole point of my idea was not to stop the use of Alt + F4 to avoid death, but to add an element of decision making as a feature.

Alt-F4 should not be permitted for the purposes of escaping death. It is an exploit, and GGG should just implement a quick fix so that you remain ingame for 5 seconds after using it.

Similarly, exploits involving porting in and out of boss fights should be fixed. GGG should just make it so that no portals can be used in the game's various boss rooms.

The ease to which people can escape simply promoted bad play and acts as a hamper on the ingame economy.
Last edited by Zaffax#5519 on Feb 17, 2013, 5:44:18 PM
Double post.
Last edited by Zaffax#5519 on Feb 17, 2013, 5:44:04 PM
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Zaffax wrote:
Alt-F4 should not be permitted for the purposes of escaping death. It is an exploit, and GGG should just implement a quick fix so that you remain ingame for 5 seconds after using it.

Similarly, exploits involving porting in and out of boss fights should be fixed. GGG should just make it so that no portals can be used in the game's various boss rooms.

The ease to which people can escape simply promoted bad play and acts as a hamper on the ingame economy.


Point proven - as I said, some people say it's an exploit, others say it isn't; many people use Alt + F4 (e.g. Krip), many don't. You're part of those who say it's an exploit and your opinion is valid. I'm also leaning towards calling it an exploit but chose to remain neutral.
Imo, if this wasn't intended by design, then this would have been fixed a long time ago. Therefore, I've come up with this solution which can satisfy both arguments.
IGN Nemesis: synhectic
IGN HC: hectic_
"
Altnaharra wrote:
You would end up with a playerbase that gets an honest disconnect and bitches about having to work back the xp they just lost.


Player's don't tend to 'honest' disconnect in the middle of combat with low health and I have already mentioned that this doesn't apply in town or away from combat; but I see where you're coming from.

If you mean, being logged out due to error then hopefully there's a way to distinguish that, but if they did add the 5 second delay to fix the Alt + F4 "exploit" as somebody mentioned, then surely it would be better to lose xp during 'honest disconnects' (e.g. server errors) rather than your character when you Alt + F4.
IGN Nemesis: synhectic
IGN HC: hectic_
Last edited by hectic_#2302 on Feb 17, 2013, 6:06:08 PM
why do silly people believe alt f4 exits game instantly?

you stay in the game for ~5 seconds.

only way to instantly leave game is log out or exit game from menu, so Esc. logout/exit game.

Also OP are you softcore?
I play games... shocked, i know.

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