Labyrinth offers no end game purpose?
" There we go the typical derpa gtfo and go play XXX response. Actually I probably care about this fucking game more than you do hence I gave honest opinions on how imo will make this game better. It's ok for you to disagree, and its even OK for you wanting to keep certain aspect of this game as shitty as possible, but don't be stupid and ignorant like telling people to leave... which trust me is the last thing GGG want their players to do... see how stupid you sounded like now? Without people like me shit like lockstep and loot filter for example would never seen the light of day. Still remember all those people like you telling people to stfu and go play D3 if desync was such a big deal... you know because desync was one of the worst thing to plague poe's name and desync complain post gets daily complains on this same fucking forum. Yet lockstep is one of the most praised feature implemented in patch 2.0... funny how that works eh. Tbh tho sis, instead of blindly supporting all the bad decisions GGG made without reason, if you really cared about the game give some feedback on how the game can be better. Don't be so close minded, telling others to stfu and go play other games doesn't help GGG, yourself and your beloved godlike flawless ARPG. The real hardcore PoE players and the elites sit in town and zoning in and out of their hideouts trading items. Noobs that don't know how to play PoE correctly, kill monsters for items. It's pure fact, it will never change. Welcome to PoE. Last edited by Pewzor#2343 on Feb 27, 2016, 8:31:07 AM
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" I am hoping it will be an alternative way to level than forcing everyone into high end maps (which clearly is again plagued by RNG) if we ever want to reach 100 in less than a lifetime. And yes map spamming gets old really fucking fast, but too bad it's the only way currently we have to be able to level in a semi-acceptable pace. The real hardcore PoE players and the elites sit in town and zoning in and out of their hideouts trading items. Noobs that don't know how to play PoE correctly, kill monsters for items. It's pure fact, it will never change. Welcome to PoE. Last edited by Pewzor#2343 on Feb 27, 2016, 8:35:51 AM
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" I think you're misguided on how GGG releases content since almost none of it actually caters to people level 90+. |
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" Yes... wait a sec... what?... oh no!!! We hates the nasty RNG. The nasty RNG is way overused and bad for all of us, especially in the endgame! RNG is like a cold cruel slap in the face and a cheap cop out so the devs don't have to actually code real working crafting mechanisms into PoE. "You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration. The perfect solution to fix Trade Chat: www.pathofexile.com/forum/view-thread/2247070 |
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" Sad plain truth. I suspect that hence labyrinthes will have no impact on the meta, next league will keep beeing a clearspeed farmest thing... Last edited by galuf#4435 on Feb 27, 2016, 9:53:18 AM
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I really hope we will have some high lvl labyrinth why not even something like map but in the lab with lot of diferent lvl...
Its pretty bad if they did all that work only for lvling phase... Even worse if you have to chain farm a lvl68 area for get the right enchant at high lvl with decent gear its gonna be boring as fuck...(atziri part remake 2016 ? ) Last edited by keta#3989 on Feb 27, 2016, 11:31:18 AM
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