Beacon of Corruption (Witch/Necromancer) (Zombie/Spectre)

Beacon of Corruption
20% Chaos Damage
+15% Chaos Resistance
Minions have +15 Chaos Resistance
Your minions spread Caustic Cloud, dealing 10% of their maximum life as chaos damage per second.

Mission:
Find best possible DPS.

Hopeful's:
Resummoning a minion triggers on death Beacon of Corruption. (Soul Mantle/Totems)

Raise Zombie
Spoiler


Assumptions:
Spoiler

Caustic Clouds don't stack.
Everything that can/will affect Minion Instability will work with Beacon of Corruption.
Using Vaal Empower (+3 to other skill gems)
Using Vaal Raise Zombie (Level 21)
Using 5 Auras (1 being Vulnerability, and 1 being Leer Cast)
We've just consumed or destroyed a corpse triggering Spirit Eater (Ascendancy Necromancer skill)
Anything that increases the effectiveness of Auras does not effect Commander of Darkness (Ascendancy Necromancer Skill)
Not accounting for Rallying Cry or Wither
Always Rounding Up
Not accounting for any new items, enchantments, or gems
Using only 1 Army of Bones or Spirit Guards Jewel
All gems are 20% Quality
6-Link Raise Zombie as it gives more overall DPS than a +2 socketed Shield or Helm


Gems (6-Linked):
Spoiler

Chest
Raise Zombie (Blue), Minion Life (Blue), Minion DMG (Blue), Rapid Decay (Green),
Concentrated Effect (Blue), Empower (Red)


Uniques being used:
Spoiler

Mon'tregul's Grasp
2x Heartbound Loop
Sidhebreath
Maligaro's Lens
Leer Cast


Bonuses:
Spoiler

Life:
Spoiler

Flat HP
Raise Zombie Base HP: 6760
Mon'tregul's Grasp Flat HP: 2000

Life%
Raise Zombie 20%
Minion Life 67%
Passive Tree 110%
Crafting 30% (15% on Chest Armor, 15% Helm)
2x Heartbound Loop 30%
Maligaro's Lens 20%
Fortified Legion Jewel 15%


Damage:
Spoiler

Increased Damage %
Minion Damage (Gem) 15%
Minion Damage from Passive Tree 105%
Ascendancy + Minion Damage 89%
Sidhebreath 10%
Army of Bones/Spirit Guards 12%
Leer Cast 15%
Concentrated Effect 10%
Rapid Decay 10%

More Damage %
Minion Damage (Gem) 52%
Rapid Decay 44%
Concentrated Effect 59%
Vulnerability 33%



Math?:
Spoiler

Life:
Spoiler

Total Flat Life = 6760+200=8760
Total Increase Life % = 2.92
Total Life = 25579

Damage:
Spoiler

Beacon of Corruption 10% Chaos Damage per Second Based on Max Zombie Life:
2558
Increased Damage % = 2.66
Increased More Damage % = 4.63
Total Beacon of Corruption Damage: 31504




Raise Spectre
Spoiler


Assumptions:
Spoiler

Caustic Clouds don't stack.
Everything that can/will affect minion Instability will work with Beacon of Corruption
That Raise Spectres will generally have more Flat HP than Raise Zombies at late game
Not Accounting for Rallying Cry or Wither
Always Rounding up
Using only 1 Army of Bones or Spirit Guards
Not accounting for any new items, enchantments, or gems
All gems are 20% Quality
Using 2x Heartbound Loops and Maligaro's Lens instead of Chober Chaber for Life Regen
For Flat HP using assumptions made my TheLoniestMonk on this thread (Lvl 80)(https://www.pathofexile.com/forum/view-thread/1591085/page/1/#p12898638)


Gems (6-Linked):
Spoiler

Chest/Weapon(If you end up using Chober Chaber)
Raise Spectre (Blue), Minion Life (Blue), Minion Damage (Blue), Rapid Decay (Green), Void Manipulation (Green), Concentrated Effect (Blue)


Uniques being used:
Spoiler

2x Heartbound Loop
Sidhebreath
Maligaro's Lens
Leer Cast
(Chober Chaber)


Bonuses:
Spoiler

Life:
Spoiler

Flat HP
10,000

Life%
Minion Life 67%
Passive Tree 110%
Crafting 30% (15% on Chest Armor, 15% Helm)
2x Heartbound Loop 30%
Maligaro's Lens 20%
Fortified Legion Jewel 15%
Ascendancy 120%


Damage:
Spoiler

Increased Damage %
Minion Damage (Gem) 15%
Minion Damage from Passive Tree 105%
Ascendancy + Minion Damage 145%
Sidhebreath 10%
Army of Bones/Spirit Guards 12%
Leer Cast 15%
Void Manipulation 10%
Rapid Decay 10%
Concentrated Effect 10%

More Damage %
Minion Damage (Gem) 52%
Rapid Decay 44%
Void Manipulation 43%
Vulnerability 33%
Concentrated Effect 59%



Math?:
Spoiler

Life:
Spoiler

Total Flat Life = 10000
Total Increase Life % = 3.92
Total Life = 39200

Damage:
Spoiler

Beacon of Corruption 10% Chaos Damage per Second Based on Max Zombie Life:
3920
Increased Damage % = 3.32
Increased More Damage % = 6.62
Total Beacon of Corruption Damage: 86155




So far if Assumptions are correct Raise Spectre is the way to go. Hopefully Assumptions are correct.

If anyone can tell me if my math is correct it would be helpful. Also want to know if there's anything I'm missing (Passive Tree, Gems, Uniques).

Thanks.

Side notes:
Check out my other link on this (https://www.pathofexile.com/forum/view-thread/1593373)
Thank you TheLoniestMonk for pointing me to a different route of fun (Raise Spectre)
Thank you Zybeline2 for correcting my maths
IGN: AuraMeThis
Did before it was cool:
Searing Bond Quad Curse
Consuming Dark/Bino's ED/Contagion
Last edited by armyguyclaude#3171 on Feb 26, 2016, 12:48:17 PM
Last bumped on Jan 19, 2018, 2:39:52 AM
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Last edited by Zybeline2#7822 on Feb 24, 2016, 12:33:47 PM
I only read the maths and bonus part of damage. You did some mistakes with maths. Also Vulnerability is multiplicative (its increased damage taken).

More damage is multiplicative with other more damages that are not from the same source (I can think of two additive examples. More dmg stacks from flameblast are additives within themself since they are from the same source -> flameblast / More damage from frenzy charges are also additives, 1 frenzy = 1.04 multiplier, 7 frenzy = 1.28 multiplier) :

1.33 (vulnerability) * 1.52 (Minion Damage) * 1.44 (Rapid Decay) * 1.43 (Void Manipulation) = 4.16 multiplier.

Since you have to remove Vulnerability from your increased damages, your total is now 105 + 83 + 10 = 198% = 2.98 multiplier.

So total dps is :

0.1*4.16*2.98*29960 = 37140/sec

I am not a summoner player, so I can only provide help with general game mechanics and maths.
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Last edited by Zybeline2#7822 on Feb 24, 2016, 12:40:31 PM
"
Zybeline2 wrote:
I only read the maths and bonus part of damage. You did some mistakes with maths. Also Vulnerability is multiplicative (its increased damage taken).

1.33 (vulnerability) * 1.52 (Minion Damage) * 1.44 (Rapid Decay) * 1.43 (Void Manipulation) = 4.16 multiplier.

Since you have to remove Vulnerability from your increased damages, your total is now 105 + 83 + 10 = 198% = 2.98 multiplier.

So total dps is :

0.1*4.16*2.98*29960 = 37140/sec


I'm pretty bad with math, thanks. But how do you get the .1* everything else? Where does the .1 come from?
IGN: AuraMeThis
Did before it was cool:
Searing Bond Quad Curse
Consuming Dark/Bino's ED/Contagion
Last edited by armyguyclaude#3171 on Feb 24, 2016, 2:13:44 PM
0.1 is the 10% of maximum life dealt as chaos damage.
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"
Zybeline2 wrote:
0.1 is the 10% of maximum life dealt as chaos damage.


xD Math made easy. Is 37k Chaos Dps worth the Corrupted Raise Zombie and Corrupted Empower? How much dps does Contagion get?
IGN: AuraMeThis
Did before it was cool:
Searing Bond Quad Curse
Consuming Dark/Bino's ED/Contagion
"
Hopeful's:
Resummoning a zombie triggers on death Beacon of Corruption. (Soul Mantle/Totems)


I am pretty sure this would not work.
"
armyguyclaude wrote:
"
Zybeline2 wrote:
0.1 is the 10% of maximum life dealt as chaos damage.


xD Math made easy. Is 37k Chaos Dps worth the Corrupted Raise Zombie and Corrupted Empower? How much dps does Contagion get?


Contagion, with very good gear and gems, will get around 8k/sec. But this spell was not designed to be a primary source of damage. It is used to spread essence drain, which can get 50k+/sec of chaos damage for aoe, and millions of dps for single target.
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"
Zybeline2 wrote:
"
armyguyclaude wrote:
"
Zybeline2 wrote:
0.1 is the 10% of maximum life dealt as chaos damage.


xD Math made easy. Is 37k Chaos Dps worth the Corrupted Raise Zombie and Corrupted Empower? How much dps does Contagion get?


Contagion, with very good gear and gems, will get around 8k/sec. But this spell was not designed to be a primary source of damage. It is used to spread essence drain, which can get 50k+/sec of chaos damage for aoe, and millions of dps for single target.


So you're saying that a build based around this idea might not be the best way to maximize dps. Which is unfortunate to say the least... Was kind of hoping after seeing it in the ascendancy class area it might have been at least viable.

"
Starxsword wrote:
"
Hopeful's:
Resummoning a zombie triggers on death Beacon of Corruption. (Soul Mantle/Totems)


I am pretty sure this would not work.


Well, we were going on some pretty big assumptions.

1) Minion instability and Beacon of Corruption have both significantly different triggers. Minion Instability is triggers when minions are on low life, while Beacon of Corruption is triggered on minion death.

2) The only other On Death trigger that I could find is Soul Mantle and Totems. When you use Soul Mantle and Resummon a Totem it triggers Soul Mantles On Death requirements, being when a totem dies you are cursed.

3) Using the mechanics of the only other On Death trigger that I know of, I was making the assumption Beacon of Corruption would work the same. Why under assumptions near the top of the 1st page I also stated, "Assuming Caustic Clouds do not stack", because if resummoning a Zombie does in fact trigger Beacon of Corruptions on death mechanic, multiple Caustic Clouds would be very very powerful. (I hope it does stack though)

But that's only an assumption ;)
IGN: AuraMeThis
Did before it was cool:
Searing Bond Quad Curse
Consuming Dark/Bino's ED/Contagion
Just updated with Jewels.
IGN: AuraMeThis
Did before it was cool:
Searing Bond Quad Curse
Consuming Dark/Bino's ED/Contagion

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