Re: Saboteur's Chain Reaction, how does targeting work?
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Chain Reaction's description says: "When your traps trigger, your nearby traps also trigger". What do those other traps target? E.g. if it's a ranged attack trap, what directions do the arrows fly in? Do all traps set off this way target the monster who initially set off the first trap? Do the newly set off traps look for the nearest target or something? Or is it just random?
Last edited by suszterpatt#5078 on Feb 20, 2016, 1:25:23 PM Last bumped on Mar 11, 2017, 4:49:38 AM
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If it's the same as them triggering through Sunblast (and I don't see why it would be different), then it targets closest mobs in a relatively small AoE around the trap, and if no mobs are close, then it's random direction.
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" It would kind of make sense for them to target the original monster, no? Sure, it's probably outside their normal trigger radius, but so is everything else (which is why they're being triggered by Chain Reaction). |
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Any traps triggered without anything in their trigger radius (regardless of how that happened) target their own location.
In the case of skills that require a direction, this generally causes the skill to fire in a random direction. | |
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Sweet, thanks for the clarification.
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"Thanks for clarifying. Still, that's very disappointing. In most cases this means that, when all traps trigger, one will aim and the rest won't, which is fine for some skills (mostly AoEs like Rain of Arrows and Ice Nova) but atrocious for a great many skills (virtually all projectile skills). In fact, since Traps are cooldown skills, these builds would actually be flat-out crippled by taking Chain Reaction, eating up Traps to hit nothing but air. In order for Chain Reaction to be usable by most projectile skills, it should have this mechanic: whenever any of your traps trigger, immediately afterwards all other traps trigger with their aim on the closest triggering enemy. If there isn't one (ex: Sunblast), then they aim in random directions. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Feb 20, 2016, 9:24:22 PM
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" Thinking more about it, this raises some more questions related to some specific skills: - Split Arrow: the arrows will fly in a cone of a random direction, right? At what spread? - Tornado Shot: when the trap "targets itself", does that mean that the 3 secondary arrows will spawn on the trap straight away? If not, then when/where does the first arrow split into 3? At the end of its lifetime? |
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"Having tested Sunblast extensively, I can confidently say: Skills aim at a complete random angle with a distance of 0. This means Split Arrow will fire at the absolute widest possible spread, every time, and the tornadoes from Tornado Shot will spawn right where the trap was. (Notably, Arc loses 1 Chain but is otherwise unaffected, using Chain's auto-aim after hitting the ground next to the trigger point. Sunblast Arc Traps are pretty sweet, and Chain Reaction would work well with them, too.) When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Feb 20, 2016, 9:51:33 PM
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" If you're throwing a group of traps into a group of mobs, there are things in those trap's trigger radii, and with the info provided, I assume that means the chain reaction triggered traps will also target mobs in their immediate vicinity. EDIT: Furthermore, with all the trap trigger radius increases coming, I assume it'll be fairly easy to make use of things like chain reaction. EDIT #2: I used the wrong node names. "You go on pretending that you own the universe, And we'll all be here watching as you're falling down to Earth." Last edited by XigTek#3396 on Feb 21, 2016, 8:12:03 AM
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" You can check both by aiming the skill manually on top of your character. SA will fire with maximum spread and TS will split on top of you. |































