The new Ascendancy classes seem kind of bland compared to the others
" +1 this! That guy knew what he is talking, marauder got worst class and melee got another nerf by making super broken class but not melee. Berserker was the lame one and the other two were pretty powerful. Every flask including unique ones can gain flask charges over time or get the added "surgeon's flask of staunching" mod. That's pretty kickass. And 12% of your max mana added as ES. Getting 2000 mana with some investment will give 240 ES, which is not insignificant. Not to mention the extra mana would give regen and let you run Clarity without much pain. And the 2 extra totems...even with the damage penalty having 2, 3, 4, or 5 totems out at once is quite a lot of coverage and damage. And 25% chance to gain an endurance charge when you gain a power charge....pretty much guaranteed to always have max endurance charges for crit builds. Berserker is the one of the worst class compared to other 2 new class. Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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The Hierophant class means I can throw my Totem-Marauder into the trash now.
PoE always felt like i could play anything, there are so many crazy combinations around its simply awesome. But with the Ascendancy classes it feels like you have to play one specific class for a build. Want to use a bow? Better play Ranger! Summon stuff? Need a witch! Otherwise you'll miss the imba skills that the game will be balanced around. Thats somehow disappointing, especially for people who do not have 20 characters at lvl 90. The moment i saw the new Templar class i instantly lost interest in playing my marauder (and even the game a bit). Last edited by jomtoy#1189 on Jan 29, 2016, 11:03:19 AM
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" dont be so pessimistic, starting as a templar or marauder hardly makes any diference. olos note that last marauder subclass was some sort of shaman so you still have some hope. as for the new sublcasses berserker looks quite bad compare to the rest, warbringer would have been awesome back in the days where cwdt worked with warcrys but wasting a lot of time manualy casting warcrys for 5% healing dosent look good. cloaked savagery and rite of ruin are decent but nothing spectacular aspect of carnage looks like a bad trade. melee is already very risky, 100% increased damage is not good enought to compensate that 10% increased damage taken. to be honest i was expecting a low life related subclass, stuff like: add "x" increased damage based on missing life "x" effect when on low life when you get hit, spill blood over the floor and give "x" effect to enemys on it hierofant looks quite good, on top of totems it has a huge potential for ES builds and for once it makes you want to stack flat mana. i should start theoricrafting with whispering ice + divine guidance + sanctuary of thought. not much of a ranger player so cant tell about the other 2 self found league fan http://www.pathofexile.com/forum/view-thread/324242/page/1 Last edited by caboom#7201 on Jan 29, 2016, 11:41:59 AM
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" The 3rd Mara class hasn't been revealed yet. If it's one that focuses on spells and Iron will and the like, you may not be so disappointed. Theorycrafter/Build Creator for PORTAL guild
@BlightScourge -> guide @ view-thread/1382667 (Retired till Mjolner is fixed) Lvl 94 Crit Mjolner Marauder twitch.tv/savagewolves |
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I want those totems.
But I refuse to play Templar. Scion ascendancy better be damn good to make up for the totems I'll never get >:( [s]only mindless sheep think labyrinth is OK to have in PoE.[/s]
okay nevermind labyrinth, fix dx9 blackscreen instead... |
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" I would even argue that if the 3rd marauder ascendany class isn't something really special very few people would even consider picking marauder when the new leagues start in march. Maybe if they buff and ajust juggernaut a little i can see it have some use in HC - juggernaut has really good keystones already but with just a little more it would be able to compete with Templar for example. |
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"Why? Because of cosmetic reasons? Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com |
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Last edited by Darkfyre#6647 on Jan 29, 2016, 2:46:47 PM
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If they don't change the passive tree to much, i just theory-crafted a poison mjollnir discharger.
Fun times eh.... new classes pretty Opie op guys. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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imo bereserker is a little bit disappointing :(
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