Death Penalty (default league)
" I see your point too, the effort put to gain a 15% of the experience bar at character level 1 is quite different from the effort needed to gain the same 15% at level 80, and losing it can be frustrating, especially when the lack of free time shouts loud its presence... but when a lot of people are into the same thing, it's inevitable to see different minds. And IMHO everybody has the right to enjoy a game like PoE in the best way. The only way to achieve this IMO is to give to the players a lot of parameters to set in order to configure the gaming experience according to their liking: the typical checkbox in the options menu saying "disable death penalty" and everybody is happy! A deeper analysis of the matter will surely point out better ways to do this, maybe a "death penalty curve" (maybe configurable), but first of all a lot of people with the same idea are needed to make the devs devote their work time to modify the game or implemet new options. Bye Oh yeah, the chamber... of siiiiins!
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How about, when you die in default the game wipes out your portals. And clears all your map instances.
That way you have to get back to point legitimately instead of potentially zerging bosses or hard parts of the game. If you die in a party, you cannot rejoin that party as well. This would mean if Piety kills you, you have to start all the way of level 2 of lunaris again. I would vastly prefer this. |
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I think a curved XP loss might be a good idea....
Maybe start at 10% and each time you die, that penalty is reduced by 1% (to 9%, 8%, 7%, ect. all the way to 0%). That way, if you're really getting stomped, you're not getting punished for it constantly (gaining a level resets the penalty). Last night, I was in Normal and died 10-15 times in the Pyramid and Vaal. This game is hard... and I like that... but sometimes I just want to get past the freaking area and on to the next thing x.x Edit: I understand that there is no xp penalty on Normal. My point was that, even on lower difficulties, there are "kill zones" (places that will stomp you hard even if you're playing your best... especially since they've concentrated some of the mob groupings). Having an xp penalty that is reduced on death will make grinding through these kill zones easier. Last edited by Manofdusk on Feb 19, 2013, 6:03:51 PM
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Death Penalty will kill this game fast
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