Whyyyy is there no auction house?
" Well um they do read these boards, we know that because they respond to some threads here as well as Chris mentioning in the past they do read them. In terms of listening to me, they should I'm a supporter that buys packs, even if its not a top one every single time. This game doesn't suck, if you think that this game isn't for you and shouldn't be changed for you. Most commonly people say X game is better or does this better, well play those games, there literally is no reason to try and make this game like any other one. It has the trading functionality in game, the window where you see and hit accept. It doesn't have the whole system in the game, but they all utilize the official forums to list (and then a website uses them to find them) WOW you've whispered people that show they are online but they aren't. If only there was some way GGG could improve this API functionality so that it is an actual true lookup instead of a soft one. That doesn't need an AH to happen it just needs a call like function. " Smaller issue in terms of what you want I'm assuming. I agree that the current system should be put into the game so players don't rely on 3rd parties to do a very necessary part of the game. That being said if GGG's system is going to take a while I'd like some API improvements so that players that are truly online only show. Messing with droprates would only apply to uniques and currency, not really the rare item market, which IMO is the most versatile one and the most interesting one. In terms of a global market, comparing it to a game market isn't 1:1 IMO. This isn't a gold based economy or even "faith based" its exalted orb based which cannot really be compared to real life markets. A global market is best for people that have volumes, but not necessarily for the little guy. In terms of greed, don't underestimate the ability for people to undercut by so much you won't feel rewarded by trading anymore. Lets not really even begin to dig into people that make tons of currency would have the ability to use bots to completely corner various markets of divination cards, unique items, high level maps or whatever "limited" market they could have the power to control. In absolutely no case should automated trading EVER be added to PoE. @scrotiemcb I think that idea would have been fine if poe was started with that mentality, unfort i dont think many people would use a "bots" system (buyer oriented trading system) https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" ftfy. A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785 Need a chill group exiles to hang with? Join us: http://www.pathofexile.com/forum/view-thread/1251403 |
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" This isn't exactly true, or there's a major factor missing. There were 2 main reasons that gave that impression, though. 1) People didn't actually want to farm for upgrades. 2) The items they wanted to upgrade from were items they had bought from the AH, which were made available too much too soon via several exploit methods, thus leaping right over the bit by bit upgrades that they would have had. It was absolutely possible to find upgrades, in fact, pure original vanilla D3 even had a really good progression and loot system for purely self found. You farmed an area just below what would kick your ass and upgraded from it enough to move on, and on, and on. I progressed purely self found through D3, solo, in precisely this manner. It was quite funny measuring my play time and kills against others and if we could have documented and compared the actual progression process and item upgrades during that progression, the problem would have been clear. Had there been no AH in D3 but everything else remained, we'd have seen pretty much the same result, whether it was by using jsp or an xyz. Global full trading + modern day = perceived 'can't find upgrades'. Casually casual. Last edited by TheAnuhart#4741 on Dec 3, 2015, 7:52:51 PM
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idk if anyone else mentioned but poe.trade is super easy, just type in the stats in the boxes that you want, click the "buyout only" and "online now" options and hit search, find a price you like and message the person.
R.I.P. my beloved P.o.E.
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R.I.P. my beloved P.o.E. Last edited by ampdecay#1924 on Dec 3, 2015, 9:19:04 PM
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" That is your opinion though. And GGG has made some bold changes (sadly too few imo) in the past, to make the game more player-friendly. " So your only dismissal is "go play something else"... Really? Btw congrats on being late to the party, that's what I did months ago. If everyone who complains about certain things in the game followed your advice (as I have) who would be paying the bills for GGG? " ORLY? It has a trade window and a forum!!!! Wow dude, even titles from the 90's had that. You may think it's enough, but several others disagree. " You are the same guy who said to people complaining about desync "it can't be solved, deal with it". If it was up to you, the game would still be in closed beta, you are completely unable to understand the need for some changes, even if you don't like them. Last edited by OvejaExplosiva#2864 on Dec 4, 2015, 6:42:42 AM
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" Its not only my opinion its common sense. If you think a game sucks why bother investing your time in it and as such why should GGG cater the game to people that don't see their design of the game as good? Its like why would you kickstart a project that has no interest in you, just to tell them they should do something completely different? " Its go play something more aligned to what you like or enjoy. This game is unique for many reasons, but I don't just like it because of the currency system, I like it for the combination of all the things, people that suggest stuff like an AH, which have much larger implications then just "it makes trading easier for everyone" don't realize that such a system would take away from many players enjoyment of the game. If you are still playing the game now, despite the game not having an AH, then obviously it other things merit enough value to play it, on the other hand adding that AH would upset the very foundation of the game design GGG has started with essentially making PoE no longer the game that it was intended to be, the one that people from closed\open beta supported. Who pays the bills, really? We don't and possibly won't ever know the breakdown of player\supporters that pay the bills. We know or can find out how many highgate, grandmaster, ect supporters their are, but how much % that is compared to small time sales like stash tabs IDK. Look at it this way, GGG is still growing and still a successful game company, despite not changing that much from their core design. This game wasn't designed to appeal to the largest amount of players it was designed to appeal to a niche player market and make the most from that. Just because they could make money from doing more "casual" changes doesn't mean they should. " Yes games from the 90s had it, the point is they did make improvements from those ones, I remember in D2 people would swap chest at the last min before people accepted and it didn't make you hover over them again to verify the changes. Small things like that goes a long way. In terms of is it enough, technically no. Almost everyone has no problem with some resources being added into the game to allow for listing and searching for items, basically the system we have now integrated into the game. Improvements can be made without drastic changes like automation, ones that many players can agree are NOT good, even if they don't necessarily agree with why they are not good. The system we have now (if you use poe.trade and one of the listing programs) isn't "failed" enough to require a complete replacement, it really does work and provides the best balance of easy enough trades without people resorting to just buying upgrades constantly and people undercutting in a "truly" global market. " Because that is literally what GGG said. Why on earth they never updated their dev. manifesto post before they announced lockstep I don't know, perhaps it was to better hype 2.0. Technically people still have issues with desync to this day but its generally accepted as ok because people (and even I have said) lockstep solves that problem and you as a consumer can change your ISP or work with technical support to see if the data centers are accepting the best route from your ISP. Some changes are necessary for the improvement of the game, desync was Poe's largest issue, even though I rarely had an issue with it. Clearly people had issues as people wanted multiple aspects of the game changed simply because it existed. To me its NOT acceptable to change multiple game design elements for a problem that can be worked on and I suspect GGG agreed and that is why they did focus on adding another connection option. "even if I don't like it" Yeah its not just about me not liking it, its about how major of a change it truly is and how much larger of an impact it will have then people think. Not only that GGG said they would never do any AH, which is automation. You can ask for it as much as you would like, but one of the reasons why I supported this game as much as I have is because they rarely change on their principle ideas and this change, if they would do it, would have one of the largest backlashes from long time supporters. GGG has remained almost silent regarding trade system improvements, not sure why they can't bounce ideas off the community so they can make something a bit more catered to what we would like or if they are just reading information here on the feedback forums or they could just be making an improved version of the system they want, its almost completely up in the air. About the only indication we have is somewhat of a timeline of in-between the next challenge league, but before the next expansion. " I played vanilla D2, the only way you made progression past the very start of act 2 was to farm goblins with MF gear from that one area that had a high % of goblin spawn. Looking back I actually did like the difficulty it provided, but due to the way stats rolled on gear and due to the fact that everything scaled off of weapon damage, primary stat, ect. You really needed pieces that had multiple things aligned properly, lets not forget sockets on weapons where mandatory. There is no way you progressed into hell solo self found, sorry unless you played for 6 hours a night 5 nights a week farming goblins basically non stop the gear simply wasn't there for solo self found progression, this is the larger reason why people complained about it was people couldnt progress because they couldn't find the gear, outside the AH to do so. " Probably, but we aren't suggesting PoE go from having an AH to having the current system, we are suggesting the opposite here. You can't just make this statement that the opposite won't have any effect, that doesn't address a single point I've made or anyone else has made regarding automation. You literally can't ever find upgrades at the rate that the whole community finds drops, as a result everyone will look to the AH instead of enjoying progressing with what the game gives you. That is only one of many of the downsides from switching. https://youtu.be/T9kygXtkh10?t=285 FeelsBadMan Remove MF from POE, make juiced map the new MF. Last edited by goetzjam#3084 on Dec 4, 2015, 9:37:30 AM
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" If you honestly think POE's currency system is crap than you really don't understand anything GGG is trying to do and you should remove yourself from this community because you're adding nothing but negativity to it. And STOP comparing POE to D3, they are not the same thing, they are not trying to be the same thing, they are not even competitors, you keep going on about it, please go play D3 then. Pretty much everyone who knows game-economy mechanics agree that making all currency their own currency sink is the most original and powerful idea to fight server inflation ever. |
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" reported you for this, there's no need to make things personal. |
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" A fairer assessment would recall that Blizzard decided to SELL gold. For real money. For use in its own in-game auction house. A freemium business model in a $50 game, yup. If that doesn't drive home the point of the extent to which Bobby Kotick (of Activision) corrupted Blizzard, I'm not sure what will. Wash your hands, Exile!
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