Is it really a good idea to make monsters unmovable? Including bosses
" I hope GGG is considering some creative stuff with this new unique. For example: Animate Guardian + Minion Life + Minion Speed + Fortify Take a single "x% minions regenerate life noteable" on the tree so your guardian can't die if you play smart. Guardian Equipment: + 2x Singularity Sceptres (Dual wield) --> 66% reduced movement speed effect! + Ambu's Charge or Hyrri's Ire + Atziri's Step (overall good boots but 30% movement speed for the guardian is a must) + Southbound or Gloves with life/resists + Helm with life/resists Take on Blasphemy + Temporal Chains on yourself for a muliplicative reduction effect! Result: 85%-92% reduced movement speed AOE around your guardian and you. OP? Seems to be a good setup, if you have spare sockets in your build and if you are mid ranged attacker/spellcaster or a summoner. |
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" Wouldn't put it on a guardian. That setup is mighty and it shouldn't die too soon but if it does the crying is real. Besides I don't think the the sceptre effect would stack. Otherwise just run a party, one dual wields them and someone else has one -> triple debuff with 99% reduced movement speed. Or animate a dual wield guardian and wear one yourself (soloplay) -> same effect. + the maximum is unknown for now. |
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