[IDEA] New map Mod. Players are unable to gain Charges
Hi
1+ Boem and ScrotieMcB Immunity=droll cheap game mechanic. I always have flashbacks to d2 fighting those immune to physical ghosts with beserk on my barb, DUMB! How about maps that: - have a big treasure chest (I miss the treasure rooms) - has traps - makes a double of your character as the final boss or a corrupted master How about having an endgame descent mode instead of just maps, filled with secrets? Each floor would have new mods, better drops, MOAR CHALLENGE...I miss when players could play the ''maelstrum of chaos'' mode...Players like choices and even though I got a few stash tabs full of maps I would prefer an endless dungeon mode anyday. cheers Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women. Never dance with the Devil because a dance with the Devil could last you forever... -I thought what I'd do was,I'd Pretend I was one of those deaf mutes- Nullus Anxietas:) Last edited by Finkenstein#5181 on Oct 24, 2015, 1:19:44 PM
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" Realest post ever. Almost shed a tear Lol. No reason to party and go take on secret levels and bosses with friends.. mapping becomes so lame after a while and some of these rippy mods are so retarded. Back to the original post..I see your thought process but no, just no. That renders dischargers/flicker builds etc completely useless. Blood magic mod is already horrendous but atleast u can just take off auras, no regen u can carry mana flasks, curse immune is kinda annoying but it isn't the end of the world. The point is no current mod completely kills any build (well no regen RF lmao but yea..). there is no need for such a mod :/ Last edited by JusJev#2518 on Oct 24, 2015, 1:40:17 PM
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" Bullshit, virtually every melee build these days relies on Endurance Charges to survive haphazard spike damage. And since EC's are no longer triggered by CwDT, your build must devote significant resources to actively generate them. The OP's suggestion, as with all mods that arbitrarily disable fundamental character build mechanics, proposes yet another way to sabotage players as a cheap substitute for challenging us with innovative new environments and monster tactics. Instead of trying to fuck over our builds, GGG should focus on creating a broader diversity of maps. |
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