[IDEA] New map Mod. Players are unable to gain Charges
I think it would be more than interesting something like:
- Players are unable to gain Power Charges. - Players are unable to gain Frenzy Charges. - Players are unable to gain Endurance Charges. - Players are unable to gain any type of Charges. - Player Charges halved. This could add interesting challenges. Some builds not be affected. Some builds would be completely destroyed and forced to avoid some of these modifiers, and some builds should take with some calm playing intelligently. What do you think? Bethesda is known for having good ideas and terrible realization of them. GGG is a Bethesda subsidiary or what?
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+1
For years i searched for deep truths. A thousand revelations. At the very edge...the ability to think itself dissolves away.Thinking in human language is the problem. Any separation from 'the whole truth' is incomplete.My incomplete concepts may add to your 'whole truth', accept it or think about it
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As someone who plays CoC discharge, I like the idea. Only problem is it doesn't hammer popular builds like SRS or PA or Totems or Incinerate, but CoC discharge is the only truly OP one. :P
All my builds /view-thread/1430399
T14 'real' clearspeed challenge /1642265 |
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As somebody who is too lazy to use Enduring Cry despite having 4 or 5 charges. Whatever... ;)
PoE needs better social features... and more cats!
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As someone who runs 8 endurance charges on one character and basically no charges on another, I like the idea, too.
As for Incinerate and PA, that meta will go away eventually. Remove Horticrafting station storage limit.
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No flask charges. TAKE THAT MELEE FIGHTERS!
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By the way, now I use a Incinerate Marauder. My defenses are armor and five endurance charges. Without these 5 charges I would think two times before running a high-level map. If I take the risk, it should be an acceptable reward in terms of pack size for example.
Bethesda is known for having good ideas and terrible realization of them. GGG is a Bethesda subsidiary or what?
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You are evil. That being said, it would be a good counter for those people using dischargein broken ways. Tax'em.
Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942 |
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I think this is a bad idea. Map mods are already annoying and punishing enough as it is, we don't need more.
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We need to go a step further and really obsolete entire builds with map mods. The reroll tax is more fun if it is more punishing.
Suggested map mods: Players are unable to cast spells Players are unable to attack Players are unable to summon minions Players are unable to summon totems Players are unable to set traps and mines Monsters are immune to chaos damage Monsters are immune to physical damage, etc. Players cannot pick up items Monsters do not grant experience Activating this map uninstalls PoE Never underestimate what the mod community can do for PoE if you sell an offline client.
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