A level 76 and 77 map have the exact same map boss

Many bosses definitely need to be reworked to become more interesting. That doesn't mean, however, that more maps should have crazy hard bosses like Malformation Piety (or, more realistically, Orchard burrowing dude). While I certainly agree with improving a bunch of bosses, with Rhoa being at the top of the list, I'd rather GGG not add to the pile of bosses which most people just skip.
We're all in this leaky boat together, people.
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demon9675 wrote:
Many bosses definitely need to be reworked to become more interesting. That doesn't mean, however, that more maps should have crazy hard bosses like Malformation Piety (or, more realistically, Orchard burrowing dude). While I certainly agree with improving a bunch of bosses, with Rhoa being at the top of the list, I'd rather GGG not add to the pile of bosses which most people just skip.


the bosses should be diverse above all.
they should give a different experience.

so that you don't just go kill the boss for the loot.
but that you actually fight him because you also like the fight.

and your right not every boss should be like piety in malformation.
but i do think a few bosses like that are good thing and should have a place.
there's nothing like a boss where 1 mistake gets you killed to get the heart pumping.
but you also need maps with easier bosses so you can have a 'breather' from those bosses.


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