Minion Life

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LimitedRooster wrote:
Power creep request of the day.

I, too, think some small Minion Life Regeneration should be added to this gem.


ditto
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jklgamer wrote:
I think that regarding the more wide spread use of mininons via golems it might be an interesting idea to change the quality of this gem to give minion life regeneration, so builds that use a free 3/4-link for their golem have an interesting option to increase the survivability of that golem. I don't know how this would affect summoners though.


I agree that quality on this gem should be minion life regeneration.
Another vote for changing the + quality to life regen per second.

Ideally 0.1% life per second per quality.
Last edited by kalamir27#3132 on Jan 4, 2019, 4:37:54 PM
In order to boost permeant minion survivability to help them early game, I propose the following changes.

Minion Life could be given as a reward for reaching Lower Prison (The Caged Brute).

Gem level 1, Requires level 8.
Starts at 20% more minion life, scales 2% per level, Until Gem level 11.

See this pastbin for example Table scaling.
Import into Excel

Minion life passives in early passive trees are not enough to offset monster damage and survivability. Even if you rush getting Grave Intentions or Indomitable Army.
"The absence of evidence is not the evidence of absence."
Last edited by Hixxie#2252 on Aug 17, 2022, 4:36:16 PM
I noticed that wording of minion bonuses has two forms:
– "Supported Skills have X% minion Stat"
– "Minions from Supported Skills have X% Stat"

While the former is clear and intuitive at glance (that's why it's been working for that long), the deeper you think about it, the more questions appear.

Supported Skills have 30% more Minion maximum Life

Does the skill itself get minion life, like zombie raisig? No, it wouldn't make sense, then the minion gets minion life... so minions of the zombie?
I understand the vast majority of players would never think like that, but the game anyway has a more common wording construction, which is clear, technically accurate, and doesn't puzzle on close reading. My suggestion is to update all the former wordings to the latter. For Minion Life it will be:
Minions from Supported Skills have 30% more maximum Life

other cases I'm aware of:
– all 3 stats from Minion Speed Support (one of which also presents at Meat Shield Support);
– "X% increased Minion Accuracy Rating" on passive nodes and items also should be updated for consistancy to "Minions have X% increased Accuracy Rating".

My previous unaddressed (I bet even unnoticed) wording suggestions:
https://www.pathofexile.com/forum/view-thread/3520787
https://www.pathofexile.com/forum/view-thread/3360615

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