Lets make some fucked up map mods.

may have already been suggested:

of Despair
-Area contains 20 additional randomly placed random bosses
may have already been suggested:

- of Pure Poison:

All monsters deal chaos damage/DoT, all monster damage converted to chaos damage.

- of Certain Death:

Monsters dealing chaos damage ignore Chaos Inoculation keystone and/or ignore the '' Chaos damage does not bypass Energy Shield '' mod.



-of Your Deeds Shall Be Remembered:

Your character is definately lost no matter what league you are playing on this map (even Standard.
[Can also have a cutthroat variation]

->Due to the risk you have to take for this mod, there should be an '' upside '' to it, for example:

Area yields 300% more currency items.
1500% quantity/rarity of items found in this area.



You can also make a unique map, similar to Vaults Of Atziri, but Tier 15+.

-of the Eternal Treasure:

Area has 15 floors.
Area contains only a very hard unique boss, located on the last floor.
Unique boss grants 1500% (or more) Experience on kill.
Unique boss have 100% increased attack, cast and movement speed.
Unique boss have Spell Echo/Multistrike on every attack/spell.
Unique boss uses and triggers Vaal skills.
Portals are disabled. (The only possible portal is and remains on the first floor -> You die, you walk back).
Area is filled with Diviner's Strongboxes. (or all kinds of strongboxes everywhere)

OR you can replace the last mod by, for example:

Area yields a guaranteed Mirror Of Kalandra drop or contain a unique chest containing rare currency items.

With these mods, a Mirror drop will be more than deserved.


Good luck, have fun ! :)
Last edited by PledgeOfDeath#5084 on Oct 31, 2016, 7:51:44 PM
Not going to search pages and pages to see if someone already mentioned something like this...

Melee attacks summon the wrath of Chris*

*wrath of Chris is a buff to melee.
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wow this is an old ass thread of mine o.0
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
I_NO wrote:
wow this is an old ass thread of mine o.0

2015 nomnomness

...necro by PledgeOfDeath
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▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒░░░░░░░░░░░░░ cipher_nemo ░░░░░░░░░░░░░▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
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Last edited by cipher_nemo#6436 on Oct 31, 2016, 8:01:03 PM
Filter Nullification

Item quantity increased by 16,000%. All items drop as Normal quality Mirrored items.
Today… by divine decree… your patch of Excel, begins.
Rock On

All enemies throw rocks
- Map contains only unique monsters and bosses
- All monster packs are replaced with exiles
- Has a magic rare and unique monster in each pack

- Map rolls 10 random mods and is corrupted upon opening
- Map rolls every mod that a map can roll upon opening

- Boss gains 1% damage per monster killed
- Cannot kill boss till 0 monsters remain

- Killing an exile spawns a clone of the player who killed it
Map contains 2 extra exiles

- Player has 1 damage
All mobs have 100 life

- Map is corrupted
All monsters are corrupted
All loot is corrupted
All strongboxes are corrupted
All bosses are corrupted

- Map contains a boss from each area

- A Guardian is spawned on enter that cannot be killed and attacks you

- All monsters have "Cast on Death" linked to a random spell
- All monsters have "Cast when Damage Taken" at random levels linked to random skills

- 1000% pack size

- All player items are considered 1 link
- Player may only use default attack

- All monsters have been ghosted
All rare and uniques have been max ghosted

- Upon opening a strongbox all other strongboxes open
Area has 50 strongboxes
-Map is inhabited by devourers
-Devourers have "restless dead" from Acton's nightmare
1000% monster pack size
"
Mahesys wrote:
Of revertion

Players have life and mana values inverted

:P
have fun playing CI :)
"
Enzari wrote:
Also my mod:
- Player can't exit map, logout disabled & Can't turn off computer
Also, your computer is now powered from astral plane and is immune to all damage/tampering.
"
zepwnage wrote:
Butterfly Effect
10% fewer map drops
20% increased map drop rate for every five mobs killed in a kill streak (mobs killed within five seconds of each other). In other words, the rate (if on a skill streak) would go 10%, 12%, 14%, 16%, 19%, 23%, 27%, 32%, etc.
Excellent map for Wormblaster.
"
Disrupted wrote:
Of Loot revenge:

area is inhabited by Animated guardians and animated weapons
Damn I already want to play it. GGG make it a sextant mod pls :)
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.

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