Spark
Unavailable Post your 0.9.4 feedback for this skill here. Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a skill - The more we know about your character, the better we can understand your feedback. Balance & Design Last bumped on Mar 11, 2024, 8:18:20 AM
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Fixed spark not working with increased duration support
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"Now you can have BOTH | |
All feedback after this point is for 0.9.6.
Balance & Design
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Feedback after this point is for 0.9.7
Balance & Design
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that's because it's possible to get it inside the chest, in which case it stays bouncing around in there, because it can't get out. We're aware of that one, but don't have a good fix right now.
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Because sparks move along the ground, where (most) other projectiles move through the air.
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That's how spark is intended to work.
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"If spark hits a target, that projectile stops, because it hit something. It doesn't go on unless you've given your sparks a chance to pierce. In that case, they follow the same piercing rules as any projectile (can only damage each target once), but because of spark's unique nature, it clears it's memory of pierced targets each time it changes direction. So each time it pierces through a target it'll damage them once, then forget it has when it changes direction and can then hit them again. " |