Ajido's Aesthetically Pleasing Loot Filter

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UP TO DATE FOR LEGACY 3.0

Code

http://pastebin.com/k9p35fFC

If you like the way the filter looks but want to change the functionality, I'd be happy to help with adding/changing things to your liking. Just reply and let me know what you'd like changed.

3.0 Information

Exalted Shard and Mirror Shard were added to the big currency list. All of the rest are caught by the general "Class Currency" line, I will likely make edits once I know which currencies are more valuable. Since this filter doesn't name specific maps/gems/quest items, all the new or changed items will continue to be shown with no issues. This filter is designed to need minimal updating when new leagues and items come out.

Introduction

There's a lot of highly functional filters out there that work great, so I combed through them and put together what I liked and put my own twist on top to make, in my opinion, the dropped loot to look a bit better and easier on the eyes by switching the text color with the background color.
Color Explanations

Most of the colors you'll recognize, Normal-Unique items are unchanged. Green is used for both Divination Cards and Quest items. The blue Footman Sword is a chromatic vendor item. The teal flask is 10% quality or higher to collect for vendoring and receiving Glassblower Baubles. 5 and 6 link items have a reddish background but are not displayed in the screenshot.

The red border on the Maelstrom Knell Karui Maul indicates the item is itemlevel 75 or higher and usable for the Regal Recipe (Normal rings/amulets/belts ilvl 75 or higher appear with a white background and red border, I didn't have one to show in the screenshot). It may not stand out much in the screenshot but in game it's noticeably. The rare also has a more opaque yellow to make it stand out more compared to the lower item level rare next to it.

Jewels and maps retain their rarity color as the background but have a magenta border around them to help make them stand out just a bit more. Divine and Exalt Orbs have a larger font size to help make them stand out a bit more, but I'm broke and didn't have any to show.

This filter also plays a sound when Uniques, Mirrors, Exalts, Divines, Chaos, Alchs, 5/6 links, rare Jewels/Maps, Divination cards, and fishing items drop. Currently, the volume is linked to the Sound Effects Volume in the game's Sound options, something GGG needs to change because it's impossible to make the sound effect louder than the game itself.

Leveling New Characters

The filter is set up to show appropriate level flasks as you level up new characters, in addition to show 3 links in the earlier levels (1-20) and 4 links of appropriate item base types for your level. The filter will show Magic Items up until level 20, at which point it stops and only shows them if they have 4 links.

Orbs of Chance

This is going to vary from player to player, personally, I'm only interested in Prophecy Wands at the moment, so I have most of the other commonly chanced items commented out using the hashtag #, which stops the filter from reading that block. If you want the filter to show an item, simply delete the hashtags on each line. I've listed the commonly sought after base items that people chance.

TL;DR: I know there's a ton of filters out there already, but on the off chance someone actually liked this and wanted to use it, I wanted to share it. Thanks for checking it out. May the RNG be ever in your favor.
Last edited by xAjido on Aug 3, 2017 4:53:51 PM
Last bumped on Aug 12, 2017 10:56:14 AM
I made a quick edit to add Titanium Spirit Shields to the chancing section. As well as having itemlevel 75+ Magic Rings/Amulets/Belts show up. They'll have the default magic color background with a red border used for other 75+ ilvl items.
Looks great!
"
Looks great!


Glad you like it, I made an edit today to only show RGB chrome items that are width 1/height 3, like daggers/wands, or 2x2 boots/gloves/helms, etc, but only for itemlevel 68 and above. The logic here is that at these item levels you'll be mapping and primarily picking up rares, jewelry to craft with and potential chanceable items, most people won't want bulky 2x3/4 chrome items filling up the inventory in a map. Chromes of any size will be shown from item levels 1 through 67.

The code can be found here or in the original post:

http://pastebin.com/8xwktR2G
Last edited by xAjido on Jul 18, 2015 8:20:45 PM
UPDATE: http://pastebin.com/HRPRVczu

Notes

Filter now hides Scroll Fragments along with Alteration Shards, useful for those pesky Transmogrifying Tempests.
Last edited by xAjido on Jul 21, 2015 12:56:32 PM
I had some Alchemy Shards drop in a Transmogrifying Map, I could potentially add those to the filter but I don't think I will since they tend to be fewer and add up to something slightly more valuable. Feel free to leave feedback on the filter, and if you have any requests I have help you out with the code to make it more suitable to you.
After last night's patch, Transmogrifying is a bit less annoying in both duration and now the shards stack themselves. They only stack per item though, so if a boss were to drop twenty items, it'd still be quite messy to look at. I'm likely going to keep the Scroll Fragment being hidden, but am considering unhiding the Alteration Shards. I'd like some opinions to see what others prefer. Stay hidden or show?
I updated the filter to hide Normal and Magic "Moonstone Ring", as it's an item I and many others aren't interested in. The first post has the updated link, you can also get it here:

http://pastebin.com/Hknqq7Rp

If you want it to show them, open the filter and Ctrl + F, search for "Moonstone Ring" and delete it.
I made some fairly important additions to the loot filter which can be found here or in the first post. These did not impact most players since they were not running top tier maps, but it's important these items are shown for when/if you eventually do:

http://pastebin.com/fqjpE7Xa

Change Log

- Item Level 83 or higher Rares now have a larger font in comparison to lower Item Level Rares to make them stand out a bit more.

- All of the top tier bases for both Armour and Weapons that are Item Level 83 or higher are now displayed with larger fonts, this includes both Normal and Magic items.

- Both Normal and Magic Jewelry that are Item Level 83 or higher are displayed with larger fonts.
New Update:

http://pastebin.com/kVFprqe9

With the 2.0.1 patch, the Alert Volume can go up to 300, 175 sounded fine to me so I've updated the alert sounds in the filter to go to 175.

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